Reducing Development Overheads with a Generic and Model-Centric Architecture for Online Games

Sebastian Apel. Reducing Development Overheads with a Generic and Model-Centric Architecture for Online Games. In IEEE International Conference on Software Architecture, ICSA 2018, Seattle, WA, USA, April 30 - May 4, 2018. pages 21-28, IEEE Computer Society, 2018. [doi]

Abstract

Abstract is missing.