Generic and Distributed Runtime Environment for Model-driven Game Development

Sebastian Apel, Volkmar Schau. Generic and Distributed Runtime Environment for Model-driven Game Development. In Slimane Hammoudi, Luís Ferreira Pires, Bran Selic, Philippe Desfray, editors, MODELSWARD 2016 - Proceedings of the 4rd International Conference on Model-Driven Engineering and Software Development, Rome, Italy, 19-21 February, 2016. pages 623-630, SciTePress, 2016. [doi]

Abstract

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