Augmented Reality Gamification for Human Anatomy

Antonina Argo, Marco Arrigo, Fabio Bucchieri, Francesco Cappello, Francesco Di Paola, Mariella Farella, Alberto Fucarino, Antonietta Lanzarone, Giosuè Lo Bosco, Dario Saguto, Federico Sannasardo. Augmented Reality Gamification for Human Anatomy. In Manuel Gentile, Mario Allegra, Heinrich Söbke, editors, Games and Learning Alliance - 7th International Conference, GALA 2018, Palermo, Italy, December 5-7, 2018, Proceedings. Volume 11385 of Lecture Notes in Computer Science, pages 409-413, Springer, 2018. [doi]

@inproceedings{ArgoABCPFFLBSS18,
  title = {Augmented Reality Gamification for Human Anatomy},
  author = {Antonina Argo and Marco Arrigo and Fabio Bucchieri and Francesco Cappello and Francesco Di Paola and Mariella Farella and Alberto Fucarino and Antonietta Lanzarone and Giosuè Lo Bosco and Dario Saguto and Federico Sannasardo},
  year = {2018},
  doi = {10.1007/978-3-030-11548-7_38},
  url = {https://doi.org/10.1007/978-3-030-11548-7_38},
  researchr = {https://researchr.org/publication/ArgoABCPFFLBSS18},
  cites = {0},
  citedby = {0},
  pages = {409-413},
  booktitle = {Games and Learning Alliance - 7th International Conference, GALA 2018, Palermo, Italy, December 5-7, 2018, Proceedings},
  editor = {Manuel Gentile and Mario Allegra and Heinrich Söbke},
  volume = {11385},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-11548-7},
}