Interaction Design & Prototyping for Immersive Analytics

Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Barrett Ens, Marcos Serrano, Wesley Willett. Interaction Design & Prototyping for Immersive Analytics. In Regan L. Mandryk, Stephen A. Brewster, Mark Hancock, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos, Mark Perry, editors, Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM, 2019. [doi]

@inproceedings{BachCEESW19,
  title = {Interaction Design & Prototyping for Immersive Analytics},
  author = {Benjamin Bach and Maxime Cordeil and Ulrich Engelke and Barrett Ens and Marcos Serrano and Wesley Willett},
  year = {2019},
  doi = {10.1145/3290607.3299019},
  url = {https://doi.org/10.1145/3290607.3299019},
  researchr = {https://researchr.org/publication/BachCEESW19},
  cites = {0},
  citedby = {0},
  booktitle = {Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019},
  editor = {Regan L. Mandryk and Stephen A. Brewster and Mark Hancock and Geraldine Fitzpatrick and Anna L. Cox and Vassilis Kostakos and Mark Perry},
  publisher = {ACM},
  isbn = {978-1-4503-5971-9},
}