Abstract is missing.
- Siri, Echo and Performance: You have to Suffer DarlingMatthew P. Aylett, Benjamin R. Cowan, Leigh Clark. [doi]
- Designing for Wellbeing-as-InteractionShannon Rodgers, Bernd Ploderer, Brittany Maloney, Jason Hang. [doi]
- Using Social Platforms to Increase Engagement in Teaching Computer ProgrammingAderonke Busayo Sakpere. [doi]
- Designing Efficacious Mobile Technologies for Anxiety Self-RegulationHashini Senaratne, Kirsten Ellis, Sharon Oviatt, Glenn Melvin. [doi]
- V.Ra: An In-Situ Visual Authoring System for Robot-IoT Task Planning with Augmented RealityYuanzhi Cao, Zhuangying Xu, Fan Li, Wentao Zhong, Ke Huo, Karthik Ramani. [doi]
- The Body as Starting Point: Applying Inside Body Knowledge for Inbodied DesignJosh Andres, m. c. schraefel, Aaron Tabor, Eric B. Hekler. [doi]
- Trail of Hacks: Poster Co-Design as a Tool for Collaborative ReflectionJanis Lena Meissner, Nicholas Packham, Norman Platt, Peter C. Wright. [doi]
- Designing for Digital Wellbeing: A Research & Practice AgendaMarta E. Cecchinato, John Rooksby, Alexis Hiniker, Sean Munson, Kai Lukoff, Luigina Ciolfi, Anja Thieme, Daniel Harrison. [doi]
- Accessible Instruments in the Wild: Engaging with a Community of Learning-Disabled MusiciansJacob Harrison, Alan Chamberlain, Andrew P. McPherson. [doi]
- Designing Personalities of Conversational AgentsHankyung Kim, Dong Yoon Koh, Gaeun Lee, Jung-Mi Park, Youn-Kyung Lim. [doi]
- Should an Agent Be Ignoring It?: A Study of Verbal Abuse Types and Conversational Agents' Response StylesHyojin Chin, Mun Yong Yi. [doi]
- Effects of Participatory Evaluation - A Critical Actor-Network AnalysisKatta Spiel, Christopher Frauenberger, Geraldine Fitzpatrick, Eva Hornecker. [doi]
- Everyday Automation Experience: Non-Expert Users Encountering Ubiquitous Automated SystemsPeter Fröhlich, Matthias Baldauf, Thomas Meneweger, Ingrid Erickson, Manfred Tscheligi, Thomas M. Gable, Boris E. R. de Ruyter, Fabio Paternò. [doi]
- Designing Compassion Cultivating Interactions for New MothersAnnu Sible Prabhakar. [doi]
- Sensitive Research, Practice and Design in HCIStevie Chancellor, Nazanin Andalibi, Lindsay Blackwell, David Nemer, Wendy Moncur. [doi]
- Eating Ads With a Monster: Introducing a Gamified Ad BlockerMaximilian Altmeyer, Pascal Lessel, Kathrin Dernbecher, Vladislav Hnatovskiy, Marc Schubhan, Antonio Krüger. [doi]
- SIGCHI Outstanding Dissertation Award: Assignment Problems for Optimizing Text InputAnna Maria Feit. [doi]
- Slackliner 2.0: Real-time Training Assistance through Life-size FeedbackChristian Murlowski, Florian Daiber, Felix Kosmalla, Antonio Krüger. [doi]
- Worker Demographics and Earnings on Amazon Mechanical Turk: An Exploratory AnalysisKotaro Hara, Abigail Adams, Kristy Milland, Saiph Savage, Benjamin V. Hanrahan, Jeffrey P. Bigham, Chris Callison-Burch. [doi]
- Expecting the Unexpected in Participatory DesignAurora Constantin, Jessica Korte, Jerry Alan Fails, Cristina Adriana Alexandru, Mihaela Dragomir, Helen Pain, Judith Good, Franca Garzotto, Eva Eriksson, Annalu Waller. [doi]
- GPK: An Efficient Special Symbol Input Method for KeyboardsXiyuan He, Zhuohao Zhang. [doi]
- Lab Hackathons to Overcome Laboratory Equipment Shortages in Africa: Opportunities and ChallengesHelena Webb, Jason R. C. Nurse, Louise Bezuidenhout, Marina Jirotka. [doi]
- Amor: Supporting Emerging Adult Couples to Manage Finances for a Common GoalMintra Ruensuk, Jayeong Yoon, Choeun Park. [doi]
- Public Speaking Anxiety in a Real Classroom: Towards Developing a Reflection SystemHeera Lee, Andrea Kleinsmith. [doi]
- Kirigami Keyboard: Inkjet Printable Paper Interface with Kirigami Structure Presenting Kinesthetic FeedbackZekun Chang, Heeju Kim, Kunihiro Kato, Kazuya Saito, Tung D. Ta, WeiWei Jiang, Koya Narumi, Yoshinobu Miyamoto, Yoshihiro Kawahara. [doi]
- Your Period Rules: Design Implications for Period-Positive TechnologiesNadia Campo Woytuk, Linette Nilsson, Mingxing Liu. [doi]
- Disconnect: A Proposal for Reclaiming Control in HCIAwais Hameed Khan, Scott Heiner, Ben Matthews. [doi]
- Learning, Education, and HCIBenjamin Xie, Erik Harpstead, Betsy DiSalvo, Petr Slovák, Ahmed Kharrufa, Michael J. Lee, Viktoria Pammer-Schindler, Amy Ogan, Joseph Jay Williams. [doi]
- Interactive Lyric Translation System: Implementation and ExperimentsAyano Nishimura, Takayuki Itoh. [doi]
- New Directions for the IoT: Automate, Share, Build, and CareCarolina Fuentes, Martin Porcheron, Joel E. Fischer, Enrico Costanza, Nervo Verdezoto, Valeria Herskovic, Oren Zuckerman, Leila Takayama. [doi]
- The Effect of Rotational Jitter on 3D Pointing TasksAnil Ufuk Batmaz, Wolfgang Stuerzlinger. [doi]
- Acceptance of Self-Driving Cars: Does Their Posthuman Ability Make Them More Eerie or More Desirable?Andrew Gambino, S. Shyam Sundar. [doi]
- Artificial Playfulness: A Tool for Automated Agent-Based PlaytestingSamantha N. Stahlke, Atiya Nova, Pejman Mirza-Babaei. [doi]
- SolveDeep: A System for Supporting Subgoal Learning in Online Math Problem SolvingHyoungwook Jin, Minsuk Chang, Juho Kim. [doi]
- in5: a Model for Inbodied Interactionm. c. schraefel. [doi]
- Metro-Viz: Black-Box Analysis of Time Series Anomaly DetectorsPhilipp Eichmann, Franco Solleza, Junjay Tan, Nesime Tatbul, Stan Zdonik. [doi]
- Designing Free-Living Reports for Parkinson's DiseaseDiogo Branco, Raquel Bouça, Joaquim Ferreira 0002, Tiago Guerreiro. [doi]
- Weaving the Topics of CHI: Using Citation Network Analysis to Explore Emerging TrendsClement Lee, Andrew Garbett, Junyan Wang, BingZhang Hu, Dan Jackson. [doi]
- FlexPass: Symbiosis of Seamless User Authentication Schemes in IoTMarios Belk, Christos Fidas, Andreas Pitsillides. [doi]
- ML-Process Canvas: A Design Tool to Support the UX Design of Machine Learning-Empowered ProductsZhibin Zhou, Qing Gong, Zheting Qi, Lingyun Sun. [doi]
- Imaginary Studies: A Science Fiction Autoethnography Concerning the Design, Implementation and Evaluation of a Fictional Quantitative Study to Evaluate the Umamimi Robotic Horse EarsSteve North. [doi]
- Countermeasures: Learning to Lie to ObjectsAngus Main. [doi]
- Towards Evidence-informed Design Principles for Adaptive Reading GamesManolis Mavrikis, Asimina Vasalou, Laura Benton, Chrysanthi N. Raftopoulou, Antonios Symvonis, Kostas Karpouzis, Drew Wilkins. [doi]
- Wizard of Oz Prototyping for Machine Learning ExperiencesJacob T. Browne. [doi]
- Youth Concerns and Responses to Self-Tracking Tools and Personal Informatics SystemsKyrill Potapov, Victor R. Lee, Asimina Vasalou, Paul Marshall. [doi]
- A Dynamic Hierarchical Approach to Modelling and Orchestrating the Web of Things Using the DOM, CSS and JavaScriptAlex Owen, Kirk Martinez. [doi]
- YourAd: A User Aligned, Personal Advertising SystemDavid B. Ramsay, Joseph A. Paradiso. [doi]
- Land.Info: Interactive 3D Visualization for Public Space Design Ideation in Neighborhood PlanningSaebom Kwon, Mark Lindquist, Shannon Sylte, Gwen Gell, Ayush Awadhiya, Kidus Ayalneh Admassu. [doi]
- Distributed User-Generated Card Based Co-Design: A Case-StudyRoos Voorend, Jan Derboven, Karin Slegers. [doi]
- Deep Player Behavior Models: Evaluating a Novel Take on Dynamic Difficulty AdjustmentJohannes Pfau, Jan David Smeddinck, Rainer Malaka. [doi]
- Should I Interfere' AI-Assistants' Interaction with Knowledge Workers: A Case Study in the Oil and Gas IndustryJuliana Jansen Ferreira, Ana Fucs, Vinícius C. V. B. Segura. [doi]
- Interaction Design & Prototyping for Immersive AnalyticsBenjamin Bach, Maxime Cordeil, Ulrich Engelke, Barrett Ens, Marcos Serrano, Wesley Willett. [doi]
- CHI4EVIL: Creative Speculation on the Negative Impacts of HCI ResearchRobert Soden, Michael Skirpan, Casey Fiesler, Zahra Ashktorab, Eric P. S. Baumer, Mark Blythe, Jasmine Jones. [doi]
- Alliance for My Idol: Analyzing the K-pop Fandom Collaboration NetworkJiwon Kang, Minsung Lee, Eunil Park, Minsam Ko, Munyoung Lee, Jinyoung Han. [doi]
- MYND: A Platform for Large-scale Neuroscientific StudiesMatthias R. Hohmann, Michelle Hackl, Brian Wirth, Talha Zaman, Raffi Enficiaud, Moritz Grosse-Wentrup, Bernhard Schölkopf. [doi]
- Morphing Design for Socially Interactive Autonomous Car by Multi-Material 3D-PrintingSoya Eguchi, Ryoma Takamori, Ryohei Yuasa, Hiroya Tanaka. [doi]
- HCI for Participatory Futuring in Sustainable Communities: Reconciling Visions with Everyday PracticeSimran Chopra. [doi]
- A Preliminary Study of the Role of Language in Home Network TroubleshootingAmy Csizmar Dalal, Jackie Chan, Kirby Mitchell. [doi]
- From Motions to Emotions: Classification of Affect from Dance Movements using Deep LearningSukumar Karumuri, Radoslaw Niewiadomski, Gualtiero Volpe, Antonio Camurri. [doi]
- Studying User Experience of a Hybrid Location Sensing SystemYun Huang 0003, Yisi Sang, Qunfang Wu, Yaxing Yao. [doi]
- Introduction to Human-Computer InteractionJonathan Lazar, Simone Diniz Junqueira Barbosa. [doi]
- Electric Acoustic: Exploring Energy Through Sonic & Vibration DisplaysDan Lockton, Gray Crawford, Devika Singh, Shengzhi Wu. [doi]
- Insights in Experimental Data through Intuitive and Interactive StatisticsJean-Bernard Martens. [doi]
- Designing for Outdoor PlayGavin Wood, Jon Back, Jaz Hee-jeong Choi, Thomas Dylan, Marti Louw. [doi]
- Building Together: When Research Went Viral at UberBjorn Hubert-Wallander, Eduardo Gomez Ruiz, Minal Jain, Laura Garcia-Barrio, Saswati Saha Mitra, Molly Stevens. [doi]
- ClassBeacons: Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient InformationPengcheng An, Saskia Bakker, Sara Ordanovski, Ruurd Taconis, Chris L. E. Paffen, Berry Eggen. [doi]
- Translating Affective Touch into TextDaniel Shapiro, Zeping Zhan, Peter Cottrell, Katherine Isbister. [doi]
- Asian CHI Symposium: Emerging HCI Research CollectionKazuyuki Fujita, Eunice Ratna Sari, Juho Kim, Adi B. Tedjasaputra, Ellen Yi-Luen Do, Zhengjie Liu, Uichin Lee, Toni-Jan Keith Palma Monserrat, Akihiro Matsufuji, Shio Miyafuji, Ryosuke Takada, Chat Wacharamanotham, Masitah Ghazali, Xiyue Wang, Thippaya Chintakovid, Kyoungwon Seo, Jinwoo Kim, Yoshifumi Kitamura. [doi]
- Understanding Turkish NGOs' Digital Technology Use in Helping Refugees in TurkeyBilgen Türkay, Selen Türkay. [doi]
- Identifying the Intersections: User Experience + Research Scientist Collaboration in a Generative Machine Learning InterfaceClaire Kayacik, Sherol Chen, Signe Noerly, Jess Holbrook, Adam Roberts, Douglas Eck. [doi]
- Death GroundChristos Michalakos, Bernt Isak Wærstad. [doi]
- Multisensory Virtual Environment for Fire Evacuation TrainingTommy Nilsson, Tessa Roper, Emily Shaw, Glyn Lawson, Sue V. G. Cobb, Hsieh Meng-Ko, Daniel Miller, James Khan. [doi]
- AI Inspired Recipes: Designing Computationally Creative Food CombosAzzurra Pini, Jer Hayes, Connor Upton, Medb Corcoran. [doi]
- Usability of Code Voting ModalitiesKarola Marky, Martin Schmitz, Felix Lange, Max Mühlhäuser. [doi]
- Augmenting Circle Dance with Physical ComputingHanif Baharin, Hafiz Mastro. [doi]
- Human-Centered Study of Data Science Work PracticesMichael Muller, Melanie Feinberg, Timothy George, Steven J. Jackson, Bonnie E. John, Mary Beth Kery, Samir Passi. [doi]
- "Nothing Comes Before Profit": Asshole Design In the WildShruthi Sai Chivukula, Christopher Watkins, Lucca McKay, Colin M. Gray. [doi]
- TechBuddies: Engaging Students to Teach Retirees about TechnologyJim Philippe Neussl, Rebecca Zheng, George Hanson, Boyin Yang. [doi]
- Designing Family-Centered Aids for the Intensive Care UnitJanet G. Johnson, Evan Schmitz, Venktesh Ramnath, Nadir Weibel. [doi]
- One-handed Rapid Text Selection and Command Execution Method for SmartphonesToshiyuki Ando, Toshiya Isomoto, Buntarou Shizuki, Shin Takahashi. [doi]
- All the World (Wide Web)'s a Stage: A Workshop on Live StreamingRaquel Robinson, Jessica Hammer, Katherine Isbister. [doi]
- 2: Designing Crowd-powered Creativity Support SystemsJonas Oppenlaender, Maximilian Mackeprang, Abderrahmane Khiat, Maja Vukovic, Jorge Gonçalves 0001, Simo Hosio. [doi]
- Patching Gender: Non-binary Utopias in HCIKatta Spiel, Os Keyes, Pinar Barlas. [doi]
- Extending Discrete Verbal Commands with Continuous Speech for Flexible Robot ControlNaoya Yoshimura, Hironori Yoshida, Fabrice Matulic, Takeo Igarashi. [doi]
- Where in the Cloud is my Data?: Location and Brand Effects on Trust in Cloud ServicesS. Shyam Sundar, Jinyoung Kim, Eugene Cho. [doi]
- Tell Me What You Know: GDPR Implications on Designing Transparency and Accountability for News Recommender SystemsLuciana Monteiro Krebs, Oscar Luis Alvarado Rodriguez, Pierre Dewitte, Jef Ausloos, David Geerts, Laurens Naudts, Katrien Verbert. [doi]
- CooperationCaptcha: On-The-Fly Object Labeling for Highly Automated VehiclesMarcel Walch, Mark Colley, Michael Weber 0001. [doi]
- HeliCoach: A Drone-based System Supporting Orientation and Mobility Training for the Visually ImpairedQicheng Ding, Jiangtao Gong, Jingwei Sun, Penghui Xu, Liuxin Zhang, QianYing Wang, Yu Zhang. [doi]
- A Sensing Technique for Data Glove Using Conductive FiberRyosuke Takada, Junichiro Kadomoto, Buntarou Shizuki. [doi]
- Augmented Reality for Early Alzheimer's Disease DiagnosisAlla Vovk, Ameera Patel, Dennis Chan. [doi]
- TurtleTalk: An Educational Programming Game for Children with Voice User InterfaceHyunhoon Jung, Hee-Jae Kim, Seongeun So, Jinjoong Kim, Changhoon Oh. [doi]
- "Woe is me": Examining Older Adults' Perceptions of PrivacyHirak Ray, Flynn Wolf, Ravi Kuber, Adam J. Aviv. [doi]
- MakerArcade: Using Gaming and Physical Computing for Playful Making, Learning, and CreativityTeddy Seyed, Peli de Halleux, Michal Moskal, James Devine, Joe Finney, Steve Hodges, Thomas Ball. [doi]
- Brick: A Synchronous Multiplayer Augmented Reality Game for Mobile PhonesPo Bhattacharyya, Yein Jo, Ketki Jadhav, Radha Nath, Jessica Hammer. [doi]
- Plunder Planet: An Adaptive Fitness Game Setup for ChildrenAnna Lisa Martin-Niedecken. [doi]
- Sense of Familiarity: Improving Older Adults' Adaptation to ExergamesHao Zhang. [doi]
- The Continued Prevalence of Dichotomous Inferences at CHILonni Besançon, Pierre Dragicevic. [doi]
- Cross-platform Interactions and Popularity in the Live-streaming CommunityLauren Arnett, Robert Netzorg, Augustin Chaintreau, Eugene Wu 0002. [doi]
- Demonstrating VRBox: A Virtual Reality Augmented SandboxDmitry Alexandrovsky, Tanja Döring, Susanne Putze, Thomas Fröhlich, Timo Stabbert, Rainer Malaka. [doi]
- Effects of Influence on User Trust in Predictive Decision MakingJianlong Zhou, Zhidong Li, Huaiwen Hu, Kun Yu, Fang Chen, Zelin Li, Yang Wang. [doi]
- User Adaptation to Constant Change in Algorithmically-Driven Social PlatformsMichael A. DeVito. [doi]
- "Jack-of-All-Trades": A Thematic Analysis of Conversational Agents in Multi-Device Collaboration ContextsYoonjeong Cha, Jincheul Jang, Younghyun Hong, Mun Yong Yi. [doi]
- Towards Better Security Decisions: Applying Prospect Theory to CybersecurityLeilei Qu, Cheng Wang, Ruojin Xiao, Jianwei Hou, Wenchang Shi, Bin Liang. [doi]
- A Good Scare: Leveraging Game Theming and Narrative to Impact Player ExperienceJarrek R. Holmes, Alexandra To, Fengyi Zhang, Se Eun Park, Safinah Ali, Zhen Bai, Geoff Kaufman, Jessica Hammer. [doi]
- How to Write CHI Papers (Third Edition)Lennart E. Nacke. [doi]
- Exploring Effects of Conversational Fillers on User Perception of Conversational AgentsYuin Jeong, Juho Lee, Younah Kang. [doi]
- Effect of Personality Traits on UX Evaluation Metrics: A Study on Usability Issues, Valence-Arousal and Skin ConductanceAlexandros Liapis, Christos Katsanos, Michalis Xenos, Theofanis Orphanoudakis. [doi]
- Self-Efficacy-Based Game Design to Encourage Security Behavior OnlineTianying Chen, Jessica Hammer, Laura Dabbish. [doi]
- Bubble: Wearable Assistive Grasping Augmentation Based on Soft InflatablesXinlei Zhang, Ali Shtarbanov, Jiani Zeng, Valerie K. Chen, V. Michael Bove Jr., Pattie Maes, Jun Rekimoto. [doi]
- Demonstration of Refinity: An Interactive Holographic Signage for New Retail Shopping ExperienceJin Ryong Kim, Stephanie Chan, Xiangchao Huang, Kenneth Ng, Limin Paul Fu, Chen Zhao. [doi]
- First Steps Towards Walk-In-Place Locomotion and Haptic Feedback in Virtual Reality for Visually ImpairedJulian Kreimeier, Timo Götzelmann. [doi]
- SIGCHI Outstanding Dissertation Award: A Quantified PastChris Elsden. [doi]
- Designing for Preregistration: A User-Centered PerspectiveXiaoying Pu, Licheng Zhu, Matthew Kay, Frederick Conrad. [doi]
- HCI and Aging: Beyond AccessibilityBran Knowles, Vicki L. Hanson, Yvonne Rogers, Anne Marie Piper, Jenny Waycott, Nigel Davies. [doi]
- 3D Positional Movement Interaction with User-Defined, Virtual Interface for Music Software: MoveMIDITimothy Arterbury, G. Michael Poor. [doi]
- Translation, Tracks & Data: an Algorithmic Bias Effort in PracticeHenriette Cramer, Jean Garcia-Gathright, Sravana Reddy, Aaron Springer, Romain Takeo Bouyer. [doi]
- Models of Minds: Reading the Mind Beyond the BrainNick Merrill, John Chuang. [doi]
- The Challenges of Creating Engaging Content: Results from a Focus Group Study of a Popular News Media OrganizationKholoud Khalil Aldous, Jisun An, Bernard J. Jansen. [doi]
- Tell Me More: Understanding User Interaction of Smart Speaker News Powered by Conversational SearchHyunhoon Jung, Changhoon Oh, Gilhwan Hwang, Cindy Yoonjung Oh, Joonhwan Lee, Bongwon Suh. [doi]
- Lucid Loop: A Virtual Deep Learning Biofeedback System for Lucid Dreaming PracticeAlexandra Kitson, Steve DiPaola, Bernhard E. Riecke. [doi]
- Hyper Typer: A Serious Game for Measuring Mobile Text Entry Performance in the WildRichard Schlögl, Christoph Wimmer, Thomas Grechenig. [doi]
- Exploring the Impact of Network Impairments on Remote Collaborative Augmented Reality ApplicationsTooba Ahsen, Fahad R. Dogar, Aaron L. Gardony. [doi]
- An N-of-1 Evaluation Framework for Behaviour Change ApplicationsClaire McCallum, John Rooksby, Parvin Asadzadeh, Cindy M. Gray, Matthew Chalmers. [doi]
- Twenty Years of The Mixed Reality LaboratoryPaul Tennent, Steve Benford. [doi]
- Designing Airport Interiors with 3D VisualizationsGenovefa Kefalidou, Mirabelle D'Cruz, André Castro, Rui Marcelino. [doi]
- MATY: Designing An Assistive Robot for People with Alzheimer'sHugo Simão, Tiago Guerreiro. [doi]
- Prototyping Transparent and Flexible Electrochromic DisplaysMarkus Löchtefeld, Walther Jensen, Heiko Müller, Ashley Colley. [doi]
- Overgrown: Supporting Plant Growth with an Endoskeleton for Ambient NotificationsDonald Degraen, Felix Kosmalla, Antonio Krüger. [doi]
- Feeling Fireworks: An Inclusive Tactile Firework DisplayDorothea Reusser, Espen Knoop, Roland Siegwart, Paul A. Beardsley. [doi]
- Informal STEAM Education Case Study: Child-Robot Musical TheaterJaclyn Barnes, Seyedeh Maryam Fakhrhosseini, Eric Vasey, Chung Hyuk Park, Myounghoon Jeon. [doi]
- Hypercept: Speculating the Visual World Intervened by Digital MediaJiabao Li, Honghao Deng, Panagiotis Michalatos. [doi]
- iHDI: International Workshop on Human-Drone InteractionAnke M. Brock, Jessica R. Cauchard, Markus Funk, Jérémie Garcia, Mohamed Khamis, Matjaz Kljun. [doi]
- Finsta: Creating "Fake" Spaces for Authentic PerformanceSofia Dewar, Schinria Islam, Elizabeth Resor, Niloufar Salehi. [doi]
- Rigor, Relevance and Impact: The Tensions and Trade-Offs Between Research in the Lab and in the WildCan Liu, Hamed S. Alavi, Enrico Costanza, Shumin Zhai, Wendy E. Mackay, Wendy Moncur. [doi]
- BalBoa: A Balancing Board for Handstand TrainingLaia Turmo Vidal, Elena Márquez Segura, Luis Parrilla Bel, Annika Waern. [doi]
- Bridging the Gap Between Business, Design and Product MetricsIlias N. Flaounas, Arik Friedman. [doi]
- Bringing Shades of Feminism To Human-Centered ComputingManasee Narvilkar, Josiah Mangiameli, Adriana Alvarado Garcia, Azra Ismail, Daniel Schiff, Danielle Schechter, Jordan Chen, Karthik Bhat, Marisol Wong-Villacres, Anusha Vasudeva, Aparna Ramesh, Michaelanne Dye, Naveena Karusala, Pragati Singh, Savanthi Murthy, Shubhangi Gupta, Udaya Lakshmi, Neha Kumar. [doi]
- Growkit: Using Technology to Support People Growing Food at HomeIlaria Zonda, Dan Xu, Mick Jongeling, Gijs Huisman. [doi]
- A Gaze-Based Exploratory Study on the Information Seeking Behavior of Developers on Stack OverflowCole S. Peterson, Jonathan A. Saddler, Natalie M. Halavick, Bonita Sharif. [doi]
- Navigating Uncertainty in the Future of Work: Information-Seeking and Critical Events Among Online FreelancersAllie Blaising, Yasmine Kotturi, Chinmay Kulkarni. [doi]
- Privacy Therapy with Aretha: What If Your Firewall Could Talk?William Seymour. [doi]
- Feeling-of-Safety Slider: Measuring Pedestrian Willingness to Cross Roads in Field Interactions with VehiclesFrancesco Walker, Debargha Dey, Marieke Martens, Bastian Pfleging, Berry Eggen, Jacques M. B. Terken. [doi]
- StringTouch: A Scalable Low-Cost Concept for Deformable InterfacesBeat Rossmy, Alexander Wiethoff. [doi]
- MatHealthXB: Designing Across Borders for Global Maternal HealthAnnu Sible Prabhakar, Nikki Newhouse, Emma Simpson, Christine Wanjiru Mburu, Nova Ahmed, Yunan Chen. [doi]
- How Performing an Activity Makes MeaningEva Lenz, Marc Hassenzahl, Sarah Diefenbach. [doi]
- AUFLIP - An Auditory Feedback System Towards Implicit Learning of Advanced Motor SkillsDaniel Levine, Alan Cheng, David Olaleye, Kevin Leonardo, Matthew Shifrin, Hiroshi Ishii 0001. [doi]
- "What does your Agent look like?": A Drawing Study to Understand Users' Perceived Persona of Conversational AgentSunok Lee, Sungbae Kim, Sangsu Lee. [doi]
- Synaesthetic-Translation Tool: Synaesthesia as an Interactive Material for IdeationChang Hee Lee, Dan Lockton, John Stevens, Stephen Jia Wang, SungHee Ahn. [doi]
- Modeling Error Rates in Spatiotemporal Moving Target SelectionJin Huang, Byungjoo Lee. [doi]
- Player Types of Gamers: Critical EvaluationSuvi K. Holm. [doi]
- Personal Safety App EffectivenessMike Just, Hasmeet Chandok, Raghav V. Sampangi, Kirstie Hawkey, Alette Willis, JeyaBalaji Samuthiravelu, Dilpreet Gill, Michael Altair. [doi]
- Picture Passwords in Mixed Reality: Implementation and EvaluationGeorge Hadjidemetriou, Marios Belk, Christos Fidas, Andreas Pitsillides. [doi]
- HCI for Accurate, Impartial and Transparent Journalism: Challenges and SolutionsTanja Aitamurto, Mike Ananny, Chris W. Anderson, Larry Birnbaum, Nicholas Diakopoulos, Matilda Hanson, Jessica Hullman, Nick Ritchie. [doi]
- Engaging Users with Educational Games: The Case of PhishingMatt Dixon, Nalin Asanka Gamagedara Arachchilage, James Nicholson. [doi]
- Evaluating Technologies with and for Disabled ChildrenEmeline Brulé, Oussama Metatla, Katta Spiel, Ahmed Kharrufa, Charlotte Robinson. [doi]
- Tangible Interactions with Acoustic LevitationAsier Marzo, Steven Kockaya, Euan Freeman, Julie Williamson. [doi]
- Digitally Augmenting the Physical Ground Space with Timed Visual Cues for Crutch-Assisted WalkingBeatriz Peres, Pedro F. Campos, Aida Azadegan. [doi]
- Design for User Interaction with Intelligent SystemsMartin Maguire. [doi]
- Using Screenshots to Predict Task Switching on SmartphonesXiao Yang, Nilam Ram, Thomas Robinson, Byron Reeves. [doi]
- Tangible Ecosystem Design: Developing Disruptive Services for Digital EcosystemsClaudia Nass Bauer, Marcus Trapp. [doi]
- Bridging Social Critique and Design: Building a Health Informatics Tool for Transgender VoiceAlex A. Ahmed. [doi]
- Using Reinforced Implementation Intentions to Support Habit FormationAdhi Wicaksono, Robert J. Hendley, Russell Beale. [doi]
- OrigamiSpeaker: Handcrafted Paper Speaker with Silver Nano-Particle InkKunihiro Kato, Kazuya Saito, Yoshihiro Kawahara. [doi]
- Child-Computer Interaction SIG: Designing for Refugee ChildrenJuan Pablo Hourcade, Alissa Nicole Antle, Michail N. Giannakos, Jerry Alan Fails, Janet C. Read, Panos Markopoulos, Franca Garzotto, Andrea Palumbos. [doi]
- With an Eye to the Future: HCI Practice and Research in the Arab World1Ebtisam Alabdulqader, Shaimaa Lazem, Soud Nassir, MennatAllah Saleh, Sara Armouch, Susan M. Dray. [doi]
- Analyzing Hate Speech Toward Players from the MENA in League of LegendsSercan Sengün, Joni Salminen, Soon-Gyo Jung, Peter Mawhorter, Bernard J. Jansen. [doi]
- CHInclusion: Working Toward a More Inclusive HCI CommunityAngelika Strohmayer, Cayley MacArthur, Velvet Spors, Michael Muller, Morgan Vigil-Hayes, Ebtisam Alabdulqader. [doi]
- Multimodal Speech-based Dialogue for the Mini-Mental State ExaminationAlexander Prange, Mira Niemann, Antje Latendorf, Anika Steinert, Daniel Sonntag. [doi]
- Towards Augmenting IVR Communication with Physiological Sensing DataCeenu George, Mariam Hassib. [doi]
- Facebook for Support versus Facebook for Research: The Case of MiscarriageMona Y. Alqassim, K. Cassie Kresnye, Katie A. Siek, Maria K. Wolters. [doi]
- An Exploratory Study for Evaluating the Use of Floor Visualisations in Navigation DecisionsLuluah Albarrak, Oussama Metatla, Anne Roudaut. [doi]
- Towards a Framework for Validating the Matching Between Notifications and Scents in Olfactory In-Car InteractionDmitrijs Dmitrenko, Emanuela Maggioni, Marianna Obrist. [doi]
- Expected-Experience Entanglements: Reframing Morning Experience through Design Fiction and Sound InteractionZhen-Chi Lai, Heng-An Lin, Yi-Ting Shih, Shih-Min Hong, Rung-Huei Liang. [doi]
- Symposium: WISH - Workgroup on Interactive Systems in HealthcareNadir Weibel, Kim Unertl, Susanne Boll. [doi]
- Bodily Connectedness: Designing Affective, Movement-based Communication MediaYulia Brazauskayte. [doi]
- NoteStruct: Scaffolding Note-taking while Learning from Online VideosChing (Jean) Liu, Chi-Lan Yang, Joseph Jay Williams, Hao-Chuan Wang. [doi]
- Designing Computational Materiality: A Preliminary Study to Explore the Lived Experience with transTexture LampCe Zhong, Ron Wakkary, Doenja Oogjes, Amy Yo Sue Chen. [doi]
- Lake: A Digital Wizard of Oz Prototyping ToolAndrew Finke. [doi]
- Modeling Drone Pointing Movement with Fitts' LawKaito Yamada, Hiroki Usuba, Homei Miyashita. [doi]
- Dynamic Depth-of-Field Projection for 3D Projection MappingLihui Wang, Hongjin Xu, Yunpu Hu, Satoshi Tabata, Masatoshi Ishikawa. [doi]
- Reaching Optimal Health: The Voice of Clinicians from a Roleplay SimulationHoang D. Nguyen, Øystein Eiring. [doi]
- Wake-Up Task: Understanding Users in Task-based Mobile Alarm AppKyue Taek Oh, Jaemyung Shin, JaeJeung Kim, In Suk Song, Uichin Lee, Eunil Park, Jinyoung Han, Minsam Ko. [doi]
- Towards Data-Driven Sword Fighting Experiences in VRJavier Dehesa, Andrew Vidler, Christof Lutteroth, Julian Padget. [doi]
- ROOT: A Multidisciplinary Approach to Urban Health Challenges with HCIIda Damen, Rens Brankaert, Mengru Xue, Xiaoyue Chen, Anne Grave, Steven Vos. [doi]
- Let's Chat in Alipay: Understanding Social Function Usage in Task-oriented AppsJiaojiao Fu, Yangfan Zhou, Shengnan Wu, Xin Wang. [doi]
- Push Away the Smartphone: Investigating Methods to Counter Problematic Smartphone UseCharlie Pinder, José Ignacio Rocca, Benjamin R. Cowan, Russell Beale. [doi]
- Using a Game to Explore Notions of Responsibility for Cyber Security in OrganisationsDorota Filipczuk, Charles Mason, Stephen Snow. [doi]
- Persuading the Driver: A Literature Review to Identify Blind SpotsIrina Paraschivoiu, Alexander Meschtscherjakov, Manfred Tscheligi. [doi]
- Configuring Personal Data for a Quantified-Self ArchiveCiaran B. Trace, Yan Zhang 0005. [doi]
- Affordable Smart WheelchairIsabella Gomez Torres, Gaurav Parmar, Sammarth Aggarwal, Nathaniel Mansur, Alec Guthrie. [doi]
- Ohmic-Sticker: Force-to-Motion Type Input Device for Capacitive Touch SurfaceKaori Ikematsu, Masaaki Fukumoto, Itiro Siio. [doi]
- Characterizing Homelessness Discourse on Social MediaAndrea Hu, Stevie Chancellor, Munmun De Choudhury. [doi]
- Understanding Social Costs in Online Question AskingHaiwei Ma, Bowen Yu, Hao Fei Cheng, Haiyi Zhu. [doi]
- MojiBoard: Generating Parametric Emojis with Gesture KeyboardsJessalyn Alvina, Chengcheng Qu, Joanna McGrenere, Wendy E. Mackay. [doi]
- How "True Bitcoiners" Work on Reddit to Maintain BitcoinMegan L. Knittel, Rick Wash. [doi]
- Exploring Configuration of Mixed Reality Spaces for CommunicationZhenyi He, Karl Toby Rosenberg, Ken Perlin. [doi]
- Stimulight: Exploring Social Interaction to Reduce Physical Inactivity among Office WorkersHans Brombacher, Dennis Arts, Carl Megens, Steven Vos. [doi]
- HCI and Menopause: Designing With and Around the Aging BodyAgatha Tutia, Kelda Baljon, Lan Vu, Daniela K. Rosner. [doi]
- Ways Into the Design Space of Butterflies in the StomachAndreas Almqvist. [doi]
- Dissent by Design: A Manifesto for CHI ManifestosJulian Hanna, Simone Ashby, Sónia Matos, Alexis Faria, Ricardo Rodrigues. [doi]
- Dispelling the Blunt Perception of Social TechnologyJasper Jeurens, Koen van Turnhout, René Bakker. [doi]
- Audio-visual AR to Improve Awareness of Hazard Zones Around RobotsAne San Martín, Johan Kildal. [doi]
- Collaborative Video Game Design Work and DiversityRachel N. Simons. [doi]
- Digital Fabrication of Soft Actuated Objects by Machine KnittingLea Albaugh, Scott Hudson, Lining Yao. [doi]
- CHI 2019 Early Career Development SymposiumCosmin Munteanu, Sharon Oviatt. [doi]
- Preferred Appearance of Captions Generated by Automatic Speech Recognition for Deaf and Hard-of-Hearing ViewersLarwan Berke, Khaled Albusays, Matthew Seita, Matt Huenerfauth. [doi]
- Virtual Observation of Virtual Reality SimulationsScott Ronald Howie, Marco Gilardi. [doi]
- Where is the Human?: Bridging the Gap Between AI and HCIKori Inkpen, Stevie Chancellor, Munmun De Choudhury, Michael Veale, Eric P. S. Baumer. [doi]
- The 'Magic Paradigm' for Programming Smart Connected DevicesFlorian Güldenpfennig, Daniel Dudo, Peter Purgathofer. [doi]
- The Helpless Soft Robot - Stimulating Human Collaboration through Robotic MovementAnna Dagmar Bille Milthers, Anne Bjerre Hammer, Jonathan Jung Johansen, Lasse Goul Jensen, Elizabeth Ann Jochum, Markus Löchtefeld. [doi]
- Towards Understanding Interactions with Multi-Touch Spherical DisplaysNikita Soni, Sayli Bapat, Schuyler Gleaves, Alice Darrow, Carrie Schuman, Hannah Neff, Peter Chang, Kathryn A. Stofer, Lisa Anthony. [doi]
- Social Microbial Prosthesis: Towards Super-Organism Centered DesignKaren El Asmar. [doi]
- Design and Evaluation of a Texture Rendering Method for Electrostatic Tactile DisplayLu Zhao, Yue Liu, Zhuoluo Ma, Yongtian Wang. [doi]
- One Metric for All: Calculating Interaction Effort of Individual WidgetsJulián Grigera, Juan Cruz Gardey, Andrés Rodríguez, Alejandra Garrido, Gustavo Rossi. [doi]
- Information-theoretic Sensorimotor Foundations of Fitts' LawDari Trendafilov, Daniel Polani. [doi]
- Eevee: Transforming Images by Bridging High-level Goals and Low-level Edit OperationsMichelle S. Lam, Grace B. Young, Catherine Y. Xu, Ranjay Krishna, Michael S. Bernstein. [doi]
- The Future of WorkSiân E. Lindley, Noopur Raval, Hamed S. Alavi, Silvia Lindtner, Ding Wang. [doi]
- Expressive Biosignals: Authentic Social Cues for Social ConnectionFannie Liu. [doi]
- Minimalistic Explanations: Capturing the Essence of DecisionsMartin Schuessler, Philipp Weiß. [doi]
- Moving Towards a Journal-centric Publication Model for CHI: Possible Paths, Opportunities and RisksGilbert Cockton, Kristina Höök, Jofish Kaye, Annika Waern, Eleanor Wynn, Julie Williamson. [doi]
- Cognitive Aid: Task Assistance Based On Mental Workload EstimationQiushi Zhou, Joshua Newn, Namrata Srivastava, Tilman Dingler, Jorge Gonçalves 0001, Eduardo Velloso. [doi]
- Magika, a Multisensory Environment for Play, Education and InclusionMirko Gelsomini, Giulia Cosentino, Micol Spitale, Mattia Gianotti, Davide Fisicaro, Giulia Leonardi, Fabiano Riccardi, Agnese Piselli, Eleonora Aida Beccaluva, Barbara Bonadies, Lucia Di Terlizzi, Martino Zinzone, Shanti Alberti, Christelle Rebourg, Marina Carulli, Franca Garzotto, Venanzio Arquilla, Mario Bisson, Barbara Del Curto, Monica Bordegoni. [doi]
- Relevance by Play: An Integrated Framework for Designing Museum ExperiencesArnold P. O. S. Vermeeren, Licia Calvi. [doi]
- Immersive VR Exergames for Health and WellbeingKiran Ijaz, Yifan Wang, Naseem Ahmadpour, Rafael A. Calvo. [doi]
- Digital Housekeeping, Gender and Domestic WorkAna Luísa Sertã, Houda el Mimouni, Louise Barkhuus, Rosie Cox, Jennifer A. Rode. [doi]
- What is 'Cyber Security'?: Differential Language of Cyber Security Across the LifespanSimon L. Jones, Emily I. M. Collins, Ana Levordashka, Kate Muir, Adam N. Joinson. [doi]
- SIGCHI Lifetime Research Award Talk: Making Digital TangibleHiroshi Ishii. [doi]
- Haptic Remembrance Book SeriesElaine Czech, Mina Shibasaki, Keitaro Tsuchiya. [doi]
- Evaluating a Wearable Camera's Social Acceptability In-the-WildMarion Koelle, Torben Wallbaum, Wilko Heuten, Susanne Boll. [doi]
- JeL: Connecting Through Breath in Virtual RealityJohn Desnoyers-Stewart, Ekaterina R. Stepanova, Philippe Pasquier, Bernhard E. Riecke. [doi]
- Potentials and Challenges for User-generated Video Content in Public LibrariesDaisy Yoo, Sofia Serholt, Nathália Novais, Eva Eriksson, Clemens Nylandsted Klokmose, Peter Dalsgaard. [doi]
- Design for Wellbeing - Tools for Research, Practice and EthicsRafael A. Calvo, Dorian Peters. [doi]
- Queer(ing) HCI: Moving Forward in Theory and PracticeKatta Spiel, Os Keyes, Ashley Marie Walker, Michael A. DeVito, Jeremy P. Birnholtz, Emeline Brulé, Ann Light, Pinar Barlas, Jean Hardy, Alex A. Ahmed, Jennifer A. Rode, Jed R. Brubaker, Gopinaath Kannabiran. [doi]
- Flow: Towards Communicating Directional Cues through InflatablesBruna Goveia da Rocha, Oscar Tomico. [doi]
- (Over)Trust in Automated Driving: The Sleeping Pill of Tomorrow?Thomas Kundinger, Philipp Wintersberger, Andreas Riener. [doi]
- Perception of Emotion in Body Expressions from Gaze BehaviorAndrea Kleinsmith, Azin Semsar. [doi]
- Robots are Always Social: Robotic Movements are Automatically Interpreted as Social CuesHadas Erel, Tzachi Shem Tov, Yoav Kessler, Oren Zuckerman. [doi]
- 3)Damien Brun, Charles Gouin-Vallerand, Sébastien George. [doi]
- My First Biolab: A System for Hands-On Biology ExperimentsGilad Gome, Yuval Fein, Julian Waksberg, Yuval Maayan, Andrey Grishko, Iddo Yehoshua Wald, Oren Zuckerman. [doi]
- Infrastructure vs. Community: Co-spaces Confront Digital Nomads' Paradoxical NeedsAhreum Lee, Austin L. Toombs, Ingrid Erickson. [doi]
- Flowboard: A Visual Flow-Based Programming Environment for Embedded CodingAnke Brocker, Simon Voelker, Tony Zelun Zhang, Mathis Müller, Jan O. Borchers. [doi]
- Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online AdsVladislav Hnatovskiy, Maximilian Altmeyer, Pascal Lessel, Kathrin Dernbecher, Marc Schubhan, Antonio Krüger. [doi]
- Cyborg Botany: Augmented Plants as Sensors, Displays and ActuatorsHarpreet Sareen, Jiefu Zheng, Pattie Maes. [doi]
- Hybrid Dandelion: Visual Aesthetics of Performance Through Bionic Mechanism with Data from Biometric Facial RecognitionScottie Chih-Chieh Huang, Chung-Yun Hsiao. [doi]
- PALS: Patching ALS through Crowdsourced Advice, Social Links & Public AwarenessRichard Cave, Karina Kocemba, Svjetlana Dajic, Holloe Bostock, Alastair Cook. [doi]
- Professional Presentation Training: Improve the User Experience of your CHI PresentationAsh Brown, Anthony Viviano. [doi]
- Different Specialties, Different Gaze Strategies: Eye Tracking Opportunities in Seismic Interpretation ContextVagner Figueredo de Santana, Rogério Abreu de Paula, Juliana Jansen Ferreira, Renato Cerqueira, Dario Sergio Cersósimo, Marco Ferraz, Joana Almeida. [doi]
- Designing the PastAlessandro Soro, Jennyfer Lawrence Taylor, Margot Brereton. [doi]
- SIGCHI Outstanding Dissertation Award: On-World ComputingRobert Xiao. [doi]
- Learning from Public Toilet Doors: Designing a Participatory Feedback Platform for a Connected CampusDan Xu, Ilaria Zonda, Mick Jongeling, Gijs Huisman. [doi]
- Conversation Design: Principles, Strategies, and Practical ApplicationMargaret Urban, Stephen Mailey. [doi]
- Are Drones Meditative?Joseph La Delfa, Mehmet Aydin Baytas, Olivia Wichtowski, Rohit Ashok Khot, Florian 'Floyd' Mueller. [doi]
- Towards Novel Urban Planning Methods - Using Eye-tracking Systems to Understand Human Attention in Urban EnvironmentsTeija Vainio, Ilari Karppi, Ari Jokinen, Helena Leino. [doi]
- Modern Vision Science for Designers: Making Designs Clear at a GlanceRuth Rosenholtz, Dian Yu. [doi]
- Towards Metrics of Meaningfulness for Tech PractitionersVanessa Julia Carpenter, Elisa D. Mekler. [doi]
- Hands-On Math: A Training System for Children with DyscalculiaGeorg Erfurt, Eva Hornecker, Jan Ehlers, Silke Plaschkies. [doi]
- The Role of HCI in Reproducible Science: Understanding, Supporting and Motivating Core PracticesSebastian S. Feger, Sünje Dallmeier-Tiessen, Pawel W. Wozniak, Albrecht Schmidt 0001. [doi]
- "I Have a Life": Teacher Communication & Management Outside the ClassroomSerena Hillman, Alexandra Hillman, Carman Neustaedter, Carolyn Pang. [doi]
- On-road Guided Slow Breathing Interventions for Car CommutersStephanie Balters, James A. Landay, Pablo E. Paredes. [doi]
- Call Me by My Name: Exploring Roles of Sci-fi Voice AgentsYu-Ting Cheng, Guo-Ling Tsai, Heng-An Lin, Yi-Ching Huang, Rung-Huei Liang, Lin-Lin Chen. [doi]
- Cyborg Botany: Exploring In-Planta Cybernetic Systems for InteractionHarpreet Sareen, Pattie Maes. [doi]
- VRChairRacer: Using an Office Chair Backrest as a Locomotion Technique for VR Racing GamesJulius von Willich, Dominik Schön, Sebastian Günther, Florian Müller 0003, Max Mühlhäuser, Markus Funk. [doi]
- fNIRS and NeurocinematicsHoria A. Maior, Richard Ramchurn, Sarah Martindale, Ming Cai, Max L. Wilson, Steve Benford. [doi]
- User Experience (UX) Research in GamesLennart E. Nacke, Pejman Mirza-Babaei, Anders Drachen. [doi]
- Computational Interaction with Bayesian MethodsPer Ola Kristensson, Nikola Banovic, Antti Oulasvirta, John Williamson. [doi]
- FabAuth: Printed Objects Identification Using Resonant Properties of Their Inner StructuresYuki Kubo, Kana Eguchi, Ryosuke Aoki, Shigekuni Kondo, Shozo Azuma, Takuya Indo. [doi]
- When Users Assist the Voice Assistants: From Supervision to Failure ResolutionDounia Lahoual, Myriam Fréjus. [doi]
- Takeover and Handover Requests using Non-Speech Auditory Displays in Semi-Automated VehiclesKyle Kutchek, Myounghoon Jeon. [doi]
- Tangible Organs: Introducing 3D Printed Organ Models with VR to Interact with Medical 3D ModelsAnke V. Reinschluessel, Thomas Muender, Verena N. Uslar, Dirk Weyhe, Andrea Schenk, Rainer Malaka. [doi]
- Participatory Design of a Virtual Reality-Based Reentry Training with a Women's PrisonMelissa Qingqing Teng, James Hodge, Eric Gordon. [doi]
- Languages & Visualizations to Enable Effective End User ProgrammingJane Hoffswell. [doi]
- Technology Meets Fashion: Exploring Wearables, Fashion Tech and Haute Tech CoutureTeddy Seyed. [doi]
- Of Mice and Pants: Queering the Conventional Gamer Mouse for Cooperative PlaySabine Harrer, Simon Nielsen, Patrick Jarnfelt. [doi]
- IPME Workbench: A Data Processing Tool for Mixed-Methodology Studies of Group InteractionsHarish Naik, Debaleena Chattopadhyay. [doi]
- Cognitive Learning: How to Become William ShakespeareXiaotong Liu, Anbang Xu, Zhe Liu, Yufan Guo, Rama Akkiraju. [doi]
- ® Stimulates Divergent Thinking for Non-sketchers in HCI Conceptual IdeationAnnemarie Lesage, Hubert-David Au-Yeung, Simon Bourdeau, Béatrice C. Caron, Pierre-Majorique Léger. [doi]
- HelloBox: Creating Safer and Kid-friendly CommunitiesTab Zhang, Yongle Zhang, Leyi Sun, Lily Dunk. [doi]
- Bear & Co: Simulating Value Conflicts in IoT DevelopmentAnnelie Berner, Monica Seyfried, Calle Nordenskjöld, Peter Kuhberg, Irina Shklovski. [doi]
- Guidelines for Combining Storytelling and Gamification: Which Features Would Teenagers Desire to Have a More Enjoyable Museum Experience?Vanessa Cesário. [doi]
- Human-Data Interaction in the Context of Care: Co-designing Family Civic Data Interfaces and PracticesAlex Bowyer, Rob Wilson, Stuart Wheater, Matthew Snape, Kyle Montague. [doi]
- 4D Printing A-lineGuanyun Wang, Ye Tao, Ozguc Bertug Capunaman, Humphrey Yang, Lining Yao. [doi]
- Coordi: A Virtual Reality Application for Reasoning about Mathematics in Three DimensionsHarrison Pearl, Hillary Swanson, Michael Horn. [doi]
- I Am What You Eat: Effects of Social Influence on Meal Selection OnlineMaria D. Molina. [doi]
- AR in the Gallery: The Psychogeographer's TableJuliano Franz, Mohammed Alnusayri, Joseph Malloch, Akshay Gahlon, Derek Reilly. [doi]
- HappyPermi: Presenting Critical Data Flows in Mobile Application to Raise User Security AwarenessMehrdad Bahrini, Nina Wenig, Marcel Meissner, Karsten Sohr, Rainer Malaka. [doi]
- Exploring Word-gesture Text Entry Techniques in Virtual RealitySibo Chen, Junce Wang, Santiago Guerra, Neha Mittal, Soravis Prakkamakul. [doi]
- Chats with Bots: Balancing Imitation and EngagementAndreea Muresan, Henning Pohl. [doi]
- Invisible Touch: How Identifiable are Mid-Air Haptic Shapes?Isa Rutten, William Frier, Lawrence Van den Bogaert, David Geerts. [doi]
- 3D Positional Movement Interaction with User-Defined, Virtual Interface for Music Software: MoveMIDITimothy Arterbury, G. Michael Poor. [doi]
- Vibrotactile Wristband for Warning and Guiding in Automated VehiclesZhuoluo Ma, Yue Liu, Dejiang Ye, Lu Zhao. [doi]
- Using Pirate Plunder to Develop Children's Abstraction Skills in ScratchSimon P. Rose, M. P. Jacob Habgood, Tim Jay. [doi]
- Task Influence on Perceptions of a Person-Following Robot and Following-Angle PreferencesShanee Honig, Hanan Zaichyk, Yael Edan, Tal Oron-Gilad. [doi]
- "Watch Out!": Semi-Autonomous Vehicles Using Assertive Voices to Grab Distracted Drivers' AttentionPriscilla N. Y. Wong, Duncan P. Brumby, Harsha Vardhan Ramesh Babu, Kota Kobayashi. [doi]
- Crowdsourcing Perspectives on Public Policy from StakeholdersHyunwoo Kim, Eun-Young Ko, Donghoon Han, Sung Chul Lee, Simon T. Perrault, Jihee Kim, Juho Kim. [doi]
- Howel: A Soft Wearable with Dynamic Textile Patterns as an Ambient Display for Cardio TrainingÇaglar Genç, Yavuz Ali Ekmekçioglu, Fuat Balci, Hakan Urey, Oguzhan Özcan. [doi]
- Co ed: A Classroom Setup for Enhancing Cooperative Learning and Digital LiteracyAnand Kishore, Cletus V. Joseph, Lamha Bijili, Md. Aasif Anwar, Urvi. [doi]
- Avoiding and Mitigating Ethical Traps in Technocentric FieldworkCosmin Munteanu, Roisin McNaney, Jenny Waycott. [doi]
- Scratch Nodes ML: A Playful System for Children to Create Gesture Recognition ClassifiersAdam Agassi, Hadas Erel, Iddo Yehoshua Wald, Oren Zuckerman. [doi]
- Introduction to Legal Issues in Human-Computer InteractionJonathan Lazar, RajaS. Kushalnagar, Casey Fiesler, G. Anthony Giannoumis. [doi]
- "TechShops" Engaging Young Adults with Intellectual Disability in Exploratory Design ResearchAndrew A. Bayor, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Margot Brereton. [doi]
- Eyes: Iris Sonification and Interactive Biometric ArtYoon Chung Han, Praful Surve. [doi]
- Towards a Graph of (American) Tech Companies: A Prototype Visualization Tool for Research on Technology and UsersNiel Chah. [doi]
- Exploring Uses of Augmented Reality in Participatory MarketingNiamh Conway, Alessandro Soro, Ross Brown, Selen Türkay. [doi]
- Paralympic VR Game: Immersive Game using Virtual Reality and VideoRaquel Macedo, Nuno Correia 0001, Teresa Romão. [doi]
- Cross-study Reliability of the Open Card Sorting MethodChristos Katsanos, Nikolaos K. Tselios, Nikolaos M. Avouris, Stavros N. Demetriadis, Ioannis Stamelos, Lefteris Angelis. [doi]
- Factitious: Large Scale Computer Game to Fight Fake News and Improve News LiteracyLindsay Grace, Bob Hone. [doi]
- Designing an Escape Room in the City for Public Engagement with AI-enhanced SurveillanceTomo Kihara, Roy Bendor, Derek Lomas. [doi]
- EduCHI 2019 Symposium: Global Perspectives on HCI EducationOlivier St-Cyr, Craig M. MacDonald, Elizabeth F. Churchill. [doi]
- Virtual Humans in Health-Related Interventions: A Meta-AnalysisTengteng Ma, Hasti Sharifi, Debaleena Chattopadhyay. [doi]
- Children's Reflection in Action with DIYSilvia Torsi, Loredana Verardi, Carmelo Ardito. [doi]
- Engaging Pedestrians in Designing Interactions with Autonomous VehiclesHimanshu Verma, Florian Evéquoz, Guillaume Pythoud, Grace Eden, Denis Lalanne. [doi]
- Understanding Abusive Behaviour Between Online and Offline Group DiscussionsAbdulwhab Alkharashi, Tim Storer, Joemon Jose, Andrew Hoskins, Catherine Happer. [doi]
- FingMag: Finger Identification Method for SmartwatchKeun-Woo Park, Geehyuk Lee. [doi]
- iGYM: A Wheelchair-Accessible Interactive Floor Projection System for Co-located Physical PlayRoland Graf, Sun Young Park, Emma Shpiz, Hun-Seok Kim. [doi]
- Methods for Investigating Mental Models for Learners of APIsAmber Horvath, Mariann Nagy, Finn Voichick, Mary Beth Kery, Brad A. Myers. [doi]
- Conversational Agents: Acting on the Wave of Research and DevelopmentRichard Jacques, Asbjørn Følstad, Elizabeth Gerber, Jonathan Grudin, Ewa Luger, Andrés Monroy-Hernández, Dakuo Wang. [doi]
- Mobeybou - A Digital Manipulative for Multicultural Narrative CreationCristina Sylla, Vítor Martins, Gabriela Sá, Ana Paula Caruso, Bruno Amaro, Douglas Menegazzi, Francisco Sylla. [doi]
- Mid-Air Haptic Interfaces for Interactive Digital Signage and KiosksOrestis Georgiou, Hannah Limerick, Loïc Corenthy, Mark Perry, Mykola Maksymenko, Sam Frish, Jörg Müller 0001, Myroslav Bachynskyi, Jin Ryong Kim. [doi]
- Designing for Reminiscence with People with DementiaJames Edmeads, Oussama Metatla. [doi]
- Proxemo or How to Evaluate User Experience for People with DementiaStephan Huber, Alexander Bejan, Beate Radzey, Jörn Hurtienne. [doi]
- Designing the Next Generation of Activity Trackers for Performance Sports: Insights from Elite Tennis CoachesHayati Havlucu, Aykut Coskun, Oguzhan Özcan. [doi]
- Come Hither to Me: Performance of a Seductive RobotSahar Sajadieh, Hannah Wolfe. [doi]
- Idea Bits: A Tangible Design Tool to Aid Idea Generation for Tangible ManipulationUddipana Baishya, Alissa Nicole Antle, Elgin-Skye McLaren. [doi]
- Towards a Responsible Innovation Agenda for HCIOliver Bates, Kathy New, Samantha Mitchell Finnigan, Matthew Louis Mauriello, Christian Remy 0001, Roy Bendor, Samuel Mann, Simran Chopra, Adrian K. Clear, Chris Preist. [doi]
- Impact of Game Elements in Players Artistic ExperienceRui Craveirinha, Licinio Roque. [doi]
- Using a Conversational Agent to Facilitate Non-native Speaker's Active Participation in ConversationZixuan Guo, Tomoo Inoue. [doi]
- PaxVis: Visualizing Peace AgreementsLucy Havens, Mengting Bao, Larissa Pschetz, Benjamin Bach, Christine Bell. [doi]
- ARC: Moving the Method ForwardAshley Marie Walker, Michael A. DeVito, Juan Fernando Maestre, Katie A. Siek, K. Cassie Kresnye, Ben Jelen, Patrick C. Shih, Maria Wolters, Mona Y. Alqassim. [doi]
- SociaBowl: A Dynamic Table Centerpiece to Mediate Group ConversationsJoanne Leong, Yuehan Wang, Romy Sayah, Stella Rossikopoulou Pappa, Florian Perteneder, Hiroshi Ishii. [doi]
- Connected Resources - Empowering Older People to Age ResourcefullyMasako Kitazaki, Iohanna Nicenboim, Elisa Giaccardi. [doi]
- Demonstration of Springlets: Expressive, Flexible and Silent On-Skin Tactile InterfacesNur Al-huda Hamdan, Adrian Wagner, Simon Voelker, Jan O. Borchers, Jürgen Steimle. [doi]
- Digital Fabrication of Soft Actuated Objects by Machine KnittingLea Albaugh, Scott Hudson, Lining Yao. [doi]
- HasAnswers: Development of a Digital Tool to Support Young People to Manage Independent LivingAndrea Taylor, Isobel Grigor, Ainya Taylor, Ian Moore. [doi]
- I Drive - You Trust: Explaining Driving Behavior Of Autonomous CarsGesa Wiegand, Matthias Schmidmaier, Thomas Weber, Yuanting Liu, Heinrich Hussmann. [doi]
- It Sounds Like A Woman: Exploring Gender Stereotypes in South Korean Voice AssistantsGilhwan Hwang, Jeewon Lee, Cindy Yoonjung Oh, Joonhwan Lee. [doi]
- BEYES: A Shopping Solution for Independent Clothing Experiences of the Visually ImpairedJiyun Kim, Yu Jin Cho, Wonjun Choi, Jihyun Shin, Darina Tsyrenzhapova, Jin Young Kim, Youn ah Kang. [doi]
- Designing with the Mind in Mind: The Psychological Basis for UI Design GuidelinesJeff A. Johnson. [doi]
- EyeR: Detection Support for Visually Impaired UsersViet Ba Hirvola, Yin-Chiung Shen, Ilyena Hirskyj-Douglas. [doi]
- Sign Language Recognition: Learning American Sign Language in a Virtual EnvironmentJacob Schioppo, Zachary Meyer, Diego Fabiano, Shaun J. Canavan. [doi]
- The Effectiveness of Nudging in Commercial Settings and Impact on User TrustKatarzyna Katner, Radu Jianu. [doi]
- Rapid Prototyping of Augmented Reality & Virtual Reality InterfacesMichael Nebeling. [doi]
- Crushed it!: Interactive Floor DemonstrationRina R. Wehbe, Kai Bornemann, Benjamin Hatscher, Joseph Tu, Lisa F. Cormier, Christian Hansen 0001, Edward Lank, Lennart E. Nacke. [doi]
- Creating Manageable Persona Sets from Large User PopulationsBernard J. Jansen, Soon-Gyo Jung, Joni Salminen. [doi]
- Playing Beyond the Front Room: Designing for Social Play in Ola De La VidaLynn H. C. Love, Mona Bozdog. [doi]
- Three-in-one: Levitation, Parametric Audio, and Mid-Air Haptic FeedbackGözel Shakeri, Euan Freeman, William Frier, Michele Iodice, Benjamin Long, Orestis Georgiou, Carl Andersson. [doi]
- A Preliminary Investigation of the Role of Anthropomorphism in Designing Telehealth Bots for Older AdultsJaisie Sin, Cosmin Munteanu. [doi]
- Outstanding: A Perspective-Switching Technique for Covering Large Distances in VR GamesSebastian Cmentowski, Andrey Krekhov, Jens Harald Krüger. [doi]
- Technology to Mediate Role Conflict in MotherhoodLisa Thomas, Elizabeth Sillence, Vicky Elsey, Emma Simpson, Louise Moody. [doi]
- VRIA - A Framework for Immersive Analytics on the WebPeter W. S. Butcher, Nigel W. John, Panagiotis D. Ritsos. [doi]
- Social Media as a Passive Sensor in Longitudinal Studies of Human Behavior and WellbeingKoustuv Saha, Ayse E. Bayraktaroglu, Andrew T. Campbell, Nitesh V. Chawla, Munmun De Choudhury, Sidney K. D'Mello, Anind K. Dey, Ge Gao, Julie M. Gregg, Krithika Jagannath, Gloria Mark, Gonzalo J. Martínez, Stephen M. Mattingly, Edward Moskal, Anusha Sirigiri, Aaron Striegel, Dong Whi Yoo. [doi]
- Mobile Persuasive Technology: Promoting Positive Waste Management Behaviors in Developing African NationsMakuochi Nkwo. [doi]
- Give Me a Break: Design for Communication Among Family Caregivers and Respite CaregiversFlannery Currin, Gustavo Razo, Aehong Min. [doi]
- Balancing Interaction DesignGilbert Cockton. [doi]
- Ways of Qualitative Coding: A Case Study of Four Strategies for Resolving DisagreementsBonnie Chinh, Himanshu Zade, Abbas Ganji, Cecilia R. Aragon. [doi]
- Designing an Informal Learning Curriculum to Develop 3D Modeling Knowledge and Improve Spatial Thinking SkillsSrinjita Bhaduri, Katie Van Horne, Tamara Sumner. [doi]
- Mini Living Lab: Improving Retention and Success for Women in Tech and Diverse Teams Through Redesigning the Critique ProcessKaren Holtzblatt, Michael Ahmadi, Anne Weibert, Nicola Marsden. [doi]
- Personas Changing Over Time: Analyzing Variations of Data-Driven Personas During a Two-Year PeriodSoon-Gyo Jung, Joni Salminen, Bernard J. Jansen. [doi]
- Designing Narrative Learning in the Digital EraCristina Sylla, Vítor Martins, Gabriela Sá, Ana Paula Caruso, Bruno Amaro, Douglas Menegazzi, Francisco Sylla. [doi]
- The Missing Interface: Micro-Gestures on Augmented ObjectsKlen Copic Pucihar, Christian Sandor, Matjaz Kljun, Wolfgang Hürst, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato, Luis A. Leiva. [doi]
- Relax Yourself - Using Virtual Reality to Enhance Employees' Mental Health and Work PerformanceCarolin Straßmann, Sabrina C. Eimler, Alexander Arntz, Dustin Keßler, Sarah Zielinski, Gabriel Brandenberg, Vanessa Dümpel, Uwe Handmann. [doi]
- HCI in China: Research Agenda, Education Curriculum, Industry Partnership, and Communities BuildingFeng Tian 0001, Xiangshi Ren, Xiangmin Fan, Wei Li, Haipeng Mi, Tun Lu, Chun Yu, Dakuo Wang. [doi]
- Inclusive and Engaged Research: Community Based Scholarship in HCIGillian R. Hayes. [doi]
- SIG: Spatiality of Augmented Reality User InterfacesAlla Vovk, Danilo Gasques Rodrigues, Fridolin Wild, Nadir Weibel. [doi]
- Byte.it: Discreet Teeth Gestures for Mobile Device InteractionTomás Vega Gálvez, Shardul Sapkota, Alexandru Dancu, Pattie Maes. [doi]
- UltraSonic Watch: Seamless Two-Factor Authentication through UltrasoundDimitra Zarafeta, Christina P. Katsini, George E. Raptis, Nikolaos M. Avouris. [doi]
- NeighBoard: Facilitating Community Policing with Embodied Tech DesignCrystal Compton, Ellen Dupler, J. Walter Lee. [doi]
- Older Adults and Voice Interaction: A Pilot Study with Google HomeJaroslaw Kowalski, Anna Jaskulska, Kinga Skorupska, Katarzyna Abramczuk, Cezary Biele, Wieslaw Kopec, Krzysztof Marasek. [doi]
- Challenges Using Head-Mounted Displays in Shared and Social SpacesJan Gugenheimer, Christian Mai, Mark McGill, Julie Williamson, Frank Steinicke, Ken Perlin. [doi]
- Effects of Visual Enhancements and Delivery Time on Receptivity of Mobile Push NotificationsRavit Avraham Bahir, Yisrael Parmet, Noam Tractinsky. [doi]
- Efficacy of Film for Raising Awareness of Diverse UsersCynthia Putnam, Christina Hanschke, Anuradha Rana. [doi]
- You Can't Go Your Own Way: Social Influences on Travelling BehaviorKevin Sanders, David Geerts. [doi]
- Family-Based Sleep Technologies: Opportunities and ChallengesAnna Cherenshchykova, Andrew D. Miller. [doi]
- Chinese Character Learning SystemYifan Yang, Leijing Zhou, Rujian Li, Hang Yao, Jialu Song, Fangtian Ying. [doi]
- Socializing via a Scarf: Individuals with Intellectual and Developmental Disabilities Explore Smart TextilesAnnuska Zolyomi, Taylor Gotfrid, Kristen Shinohara. [doi]
- Moving Beyond "The Great Screen Time Debate" in the Design of Technology for ChildrenAlexis Hiniker, Jenny S. Radesky, Sonia Livingstone, Alicia Blum-Ross. [doi]
- Perceptions of Chatbots in TherapySamuel Bell, Clara Wood, Advait Sarkar. [doi]
- Designing for Visual Data Exploration in Multi-Device EnvironmentsTom Horak. [doi]
- SIGCHI Lifetime Practice Award Talk The Business of UXDaniel J. Rosenberg. [doi]
- Demonstration of SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low VisionYuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson. [doi]
- Left-Handed Control Configuration for Side-Scrolling GamesAlain Maubert Crotte, Daryl H. Hepting, Anastasia Roshchina. [doi]
- Bespoke Data Visualization using R and ggplot2Sandy J. J. Gould. [doi]
- "Why is the Doctor a Man": Reactions of Older Adults to a Virtual Training DoctorAurora Constantin, Catherine Lai, Elaine Farrow, Beatrice Alex, Ruth Pel-Littel, Henk Herman Nap, Johan Jeuring. [doi]
- Beyond Horror and Fear: Exploring Player Experience Invoked by Emotional Challenge in VR GamesXiaolan Peng, Jin Huang, Linghan Li, Chen Gao, Hui Chen, Feng Tian, Hongan Wang. [doi]
- Using Video-based Technology in Powerlifting Sport to Support Referees' Decision MakingNick Michalopoulos, Christina P. Katsini, George E. Raptis. [doi]
- "I Almost Fell in Love with a Machine": Speaking with Computers Affects Self-disclosureQian Yu, Tonya Nguyen, Soravis Prakkamakul, Niloufar Salehi. [doi]
- Character Alive: A Tangible Reading and Writing System for Chinese Children At-risk for DyslexiaMin Fan, Jianyu Fan, Alissa Nicole Antle, Sheng Jin, Dongxu Yin, Philippe Pasquier. [doi]
- In Situ, Multimodal Sensing of Information WorkersStephen M. Mattingly, Julie M. Gregg, Pino G. Audia, Ayse Elvan Bayraktaroglu, Andrew T. Campbell, Nitesh V. Chawla, Vedant Das Swain, Munmun De Choudhury, Sidney K. D'Mello, Anind K. Dey, Ge Gao, Krithika Jagannath, Kaifeng Jiang, Suwen Lin, Qiang Liu, Gloria Mark, Gonzalo J. Martínez, Kizito Masaba, Shayan Mirjafari, Edward Moskal, Raghu Mulukutla, Kari Nies, Manikanta D. Reddy, Pablo Robles-Granda, Koustuv Saha, Anusha Sirigiri, Aaron Striegel. [doi]
- Exploring Socially-Focused Technologies that Can Help Children with Cancer Feel More Like Children Despite their Disease, Treatment and EnvironmentJillian L. Warren. [doi]
- Muse: Scaffolding Metacognitive Reflection in Design-Based ResearchVictoria Cabales. [doi]
- MyTukxi: Low Cost Smart Charging for Small Scale EVsFilipe Quintal, Sabrina Scuri, Mary Barreto, Lucas Pereira, Dino Vasconcelos, Daniel Pestana. [doi]
- Supporting Data Workers To Perform Exploratory ProgrammingKrishna Subramanian, Ilya Zubarev, Simon Voelker, Jan O. Borchers. [doi]
- Let Us Say What We Mean: Towards Operational Definitions for Techno-Spirituality ResearchElizabeth A. Buie. [doi]
- Algorithms, Oppression, and Mental Illness on Social MediaJessica L. Feuston. [doi]
- Being-in-the-GalleryRhoda Ellis. [doi]
- Designing Visual Communication of Everyday Illness Experiences in Pediatric CareMatthew K. Hong. [doi]
- Do We Need Natural Language?: Exploring Restricted Language Interfaces for Complex DomainsJesse Mu, Advait Sarkar. [doi]
- Towards a Typology of Self-Tracking GapsCiaran B. Trace, Yan Zhang. [doi]
- On How Users Edit Computer-Generated Visual StoriesTing-Yao Hsu, Yen-Chia Hsu, Ting-Hao (Kenneth) Huang. [doi]
- PhotoFlow in Action: Picture-Mediated Reminiscence Supporting Family Socio-ConnectivityBenett Axtell, Cosmin Munteanu. [doi]
- Addressing the Challenges of Situationally-Induced Impairments and Disabilities in Mobile InteractionGarreth W. Tigwell, Zhanna Sarsenbayeva, Benjamin M. Gorman, David R. Flatla, Jorge Gonçalves 0001, Yeliz Yesilada, Jacob O. Wobbrock. [doi]
- Alexa, Can You Help Us Solve This Problem?: How Conversations With Smart Personal Assistant Tutors Increase Task Group OutcomesRainer Winkler, Matthias Söllner, Maya Lisa Neuweiler, Flavia Conti Rossini, Jan Marco Leimeister. [doi]
- Painting with CATS: Camera-Aided Texture SynthesisTicha Sethapakdi, James McCann. [doi]
- Gamification of a To-Do List with Emotional ReinforcementShaun Alexander Macdonald, Stephen A. Brewster. [doi]
- Slappyfications: Towards Ubiquitous Physical and Embodied NotificationsSebastian Günther, Florian Müller 0003, Markus Funk, Max Mühlhäuser. [doi]
- Explorations of Voice User Interfaces for 3 to 4 Year Old ChildrenLuiza Superti Pantoja, Kyle Diederich, Liam Crawford, Juan Pablo Hourcade. [doi]
- ShadowLamp: An Ambient Display with Controllable Shadow Projection using Electrochromic MaterialsWalther Jensen, Markus Löchtefeld, Hendrik Knoche. [doi]
- AttentivU: A Biofeedback System for Real-time Monitoring and Improvement of EngagementNataliya Kosmyna, Caitlin Morris, Utkarsh Sarawgi, Pattie Maes. [doi]
- The Point-of-Choice Prompt or the Always-On Progress Bar?: A Pilot Study of Reminders for Prolonged Sedentary Behavior ChangeYunlong Wang 0005, Harald Reiterer. [doi]
- The Space Journey Game: An Intergenerational Pervasive ExperienceEva Cerezo, Ana Cristina Blasco. [doi]
- Intro to the Human Body: Wearability and Human Factors of Wearable SystemsLucy E. Dunne. [doi]
- A Left-Hand Advantage: Motor Asymmetry in Touchless InputPantea Habibi, Debaleena Chattopadhyay. [doi]
- Exploring Parallel Coordinates Plots in Virtual RealitySlawomir Konrad Tadeja, Timoleon Kipouros, Per Ola Kristensson. [doi]
- Conceptual Models: Core to Good DesignJeff A. Johnson. [doi]
- Are You There?: Identifying Unavailability in Mobile MessagingPranut Jain, Rosta Farzan, Adam J. Lee. [doi]
- Affective Assistants: A Matter of States and TraitsMichael Braun, Florian Alt. [doi]
- Development and Initial Validation of a Scale to Measure Engagement with eHealth TechnologiesSaskia M. Kelders, Hanneke Kip. [doi]
- Standing on the Shoulders of Giants: Exploring the Intersection of Philosophy and HCINorman Makoto Su, Victor Kaptelinin, Jeffrey Bardzell, Shaowen Bardzell, Jed R. Brubaker, Ann Light, Dag Svanaes. [doi]
- BrainShare: A Glimpse of Social Interaction for Locked-in Syndrome PatientsSarah Faltaous, Gabriel Haas, Liliana Barrios, Andreas Seiderer, Sebastian Felix Rauh, Han Joo Chae, Stefan Schneegass, Florian Alt. [doi]
- What You Sketch Is What You Get: Quick and Easy Augmented Reality Prototyping with PintARDanilo Gasques, Janet G. Johnson, Tommy Sharkey, Nadir Weibel. [doi]
- Off-Surface Tangibles: Exploring the Design Space of Midair Tangible InteractionChristian Cherek, David Asselborn, Simon Voelker, Jan O. Borchers. [doi]
- Painting with CATS: Camera-Aided Texture SynthesisTicha Sethapakdi, James McCann. [doi]
- Using Gameplay Design Patterns to Support Children's Collaborative Interactions for LearningGökçe Elif Baykal, Eva Eriksson, Staffan Björk, Olof Torgersson. [doi]
- Designing for the Self: Enabling People to Design Behavioral InterventionsElena Agapie. [doi]
- Towards Computational Notebooks for IoT DevelopmentFulvio Corno, Luigi De Russis, Juan Pablo Sáenz. [doi]
- Step-by-Step: Exploring a Social Exergame to Encourage Physical Activity and Social Dynamics among Office WorkersXipei Ren, Lotte Hollander, Rylana van der Marel, Lieke Molenaar, Yuan Lu. [doi]
- Embodying Historical Learners' Messages as Learning Companions in a VR ClassroomMeng-Yun Liao, Ching-Ying Sung, Hao-Chuan Wang, Wen-Chieh Lin, Fu-Yin Cherng. [doi]
- Cross-country User Connections in an Online Social Network for MusicChristine Bauer 0001, Markus Schedl. [doi]
- Live Programming By ExampleMark Santolucito, William T. Hallahan, Ruzica Piskac. [doi]
- FRVRIT: A Tool for Full Body Virtual Reality Game EvaluationDaniel MacCormick, Alain Sangalang, Jackson Rushing, Ravnik Singh Jagpal, Pejman Mirza-Babaei, Loutfouz Zaman. [doi]
- Can Privacy-Aware Lifelogs Alter Our Memories?Passant Elagroudy, Mohamed Khamis, Florian Mathis, Diana Irmscher, Andreas Bulling, Albrecht Schmidt 0001. [doi]
- We Did It Right, But It Was Still Wrong: Toward Assets-Based DesignLucy Pei, Bonnie A. Nardi. [doi]
- SketCHI 2.0: Hands-On Special Interest Group on Sketching in HCIMakayla Lewis, Miriam Sturdee, Jagoda Walny, Nicolai Marquardt, Thuong N. Hoang, Joanna Foster, Sheelagh Carpendale. [doi]
- Anticipating the Future of HCI by Understanding Its Past and PresentJonathan Grudin. [doi]
- DIY Community WiFi Networks: Insights on Participatory DesignMichael Smyth, Ingi Helgason. [doi]
- Experizone: Integrating Situated Scientific Experimentation with Teaching of the Scientific MethodJonas Oppenlaender, Simo Hosio. [doi]
- Opportunities of Quantified Self for Resocialisation of (Ex-)ConvictsMick Jongeling, Dan Xu, Ilaria Zonda, Gijs Huisman. [doi]
- Eve: A Sketch-based Software Prototyping WorkbenchSarah Suleri, Vinoth Pandian Sermuga Pandian, Svetlana Shishkovets, Matthias Jarke. [doi]
- Design-for-error for a Stand-alone Child Attachment Assessment ToolMaki Rooksby, Dong-Bach Vo, John Rooksby, Mohammad Tayarani, Rui Huan, Alessandro Vinciarelli, Helen Minnis, Stephen A. Brewster. [doi]
- SMART 2.0: A Multimodal Weight Loss Intervention for Young AdultsLisa M. Grega, Nadir Weibel, Shadia J. Assi, Natalie M. Golaszewski, Eric B. Hekler, Job G. Godino. [doi]
- Designing for Long-term Digital Data ManagementFrancesco Vitale. [doi]
- Augmented Visuotactile Feedback Support Sensorimotor Synchronization Skill for RehabilitationFeng Feng, Tony Stockman. [doi]
- Cyborg Perspectives on Computing Research ReformRua M. Williams, Juan E. Gilbert. [doi]
- Math Graphs for the Visually Impaired: Audio Presentation of Elements of Mathematical GraphsJeongYeon Kim, Yoonah Lee, Inho Seo. [doi]
- An Exploration of Responsive and Emotive Wearables through Research PrototypingRain Ashford. [doi]
- ParaXplore: Demystifying the Exploration of Large Design SpacesNaghmi Shireen. [doi]
- Understanding the Occupational Therapists Method to Inform the Design of Technologies for People with DementiaEmma Dixon. [doi]
- Computational Modeling in Human-Computer InteractionNikola Banovic, Antti Oulasvirta, Per Ola Kristensson. [doi]
- FoldTronics Demo: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb StructuresJunichi Yamaoka, Mustafa Doga Dogan, Katarina Bulovic, Kazuya Saito, Yoshihiro Kawahara, Yasuaki Kakehi, Stefanie Mueller 0001. [doi]
- Improving Two-Thumb Touchpad Typing in Virtual RealityJeongmin Son, Sunggeun Ahn, Sunbum Kim, Geehyuk Lee. [doi]
- Older Adults as Makers of Custom Electronics: Iterating on CraftecBen Jelen, Susan Monsey, Katie A. Siek. [doi]
- Machine-Crowd-Expert Model for Increasing User Engagement and Annotation QualityAna Elisa Méndez Méndez, Mark Cartwright, Juan Pablo Bello. [doi]
- Explorations on Single Usability MetricsMichael R. Van Waardhuizen, Jennifer McLean-Oliver, Nancy Perry, Joe Munko. [doi]
- Flight Chair: An Interactive Chair for Controlling Emergency Service DronesMd. Nafiz Hasan Khan, Carman Neustaedter, Alissa Nicole Antle. [doi]
- HandiFly: Towards Interactions to Support Drone Pilots with DisabilitiesJérémie Garcia, Luc Chevrier, Yannick Jestin, Anke M. Brock. [doi]
- SENSEI: Harnessing Community Wisdom for Local Environmental Monitoring in FinlandVictoria Palacin, Síle Ginnane, Maria Angela Ferrario, Ari Happonen, Annika Wolff, Sara Piutunen, Niina Kupiainen. [doi]
- Refugees & HCI SIG: Situating HCI Within Humanitarian ResearchReem Talhouk, Konstantin Aal, Anne Weibert, Max Krüger, Volker Wulf, Karen E. Fisher, Franziska Maria Tachtler, Suleman Shahid, Syed Ishtiaque Ahmed, Ana Maria Bustamante Duarte. [doi]
- Multimodal Displays for Take-over in Level 3 Automated Vehicles while Playing a GameMyounghoon Jeon. [doi]
- A/P(rivacy) Testing: Assessing Applications for Social and Institutional PrivacyOshrat Ayalon, Eran Toch. [doi]
- Hyper Sensorial - Human Computed Neurodivergent PoemLuca M. Damiani. [doi]
- P300-Based 3D Brain Painting in Virtual RealityWillie McClinton, Derek Caprio, Denis Laesker, Blanche Pinto, Sarah Garcia, Marvin Andujar. [doi]
- Go for GOLD: Investigating User Behaviour in Goal-Oriented TasksSarah Prange, Daniel Buschek, Ken Pfeuffer, Lukas Mecke, Peter Ehrich, Jens Le, Florian Alt. [doi]
- HearU: An Integrated System to Raise Awareness of Hearing LossBeijia Wang, Mengxiao Song, Yuting Han, Duo Wang. [doi]
- Automatic Speech Recognition Services: Deaf and Hard-of-Hearing UsabilityAbraham Glasser. [doi]
- SENTIŌ: Reconnect with Yourself to Better Connect with OthersAudrey Drolet, Thomas Lemonde-Marzell, Pablo Matos Da Silva, Kim Lamontagne, Marjorie Bédard. [doi]
- FoBo: Towards Designing a Robotic Companion for Solo DiningRohit Ashok Khot, Eshita Sri Arza, Harshitha Kurra, Yan Wang. [doi]
- Transformative Experience Design: Designing with Interactive Technologies to Support Transformative ExperiencesAlexandra Kitson, Elizabeth A. Buie, Ekaterina R. Stepanova, Alice Chirico, Bernhard E. Riecke, Andrea Gaggioli. [doi]
- Looking into the Future: Weaving the Threads of Vehicle AutomationShadan Sadeghian Borojeni, Alexander Meschtscherjakov, Bastian Pfleging, Wendy Ju, Frank Flemisch, Christian P. Janssen, Andrew L. Kun, Andreas Riener. [doi]
- ScaleDial: A Novel Tangible Device for Teaching Musical Scales & TriadsKonstantin Klamka, Jannik Wojnar, Raimund Dachselt. [doi]
- Gender Effects on Collaborative Online Brainstorming TeamworkTina Chien-Wen Yuan, Yu-Hsuan Liu, Hao-Chuan Wang, Yuan-Chi Tseng. [doi]
- Guess or Not?: A Brain-Computer Interface Using EEG Signals for Revealing the Secret behind ScoresTao Xu, Yun Zhou, Yuhan Wang, Zichen Zhao, Shiqian Li. [doi]
- BalloonFAB: Digital Fabrication of Large-Scale Balloon ArtHaoran Xie, Yichen Peng, Naiyun Chen, Dazhao Xie, Chia-Ming Chang, Kazunori Miyata. [doi]
- iScream!: Towards the Design of Playful Gustosonic Experiences with Ice CreamYan Wang, Zhuying Li, Robert Jarvis, Rohit Ashok Khot, Florian 'Floyd' Mueller. [doi]
- Designing a Mobile Game That Develops Emotional Resiliency in Indian CountryMorgan Vigil-Hayes, Ann Futterman Collier, Giovanni Castillo, Davona Blackhorse, Nikole Awbery, John-Paul Abrahim. [doi]
- Paired Conversational Agents for Easy-to-Understand InstructionWataru Akahori, Asuka Miyake, Hiroaki Sugiyama, Masahiro Watanabe, Hiroya Minami. [doi]
- Deep Reality: Towards Increasing Relaxation in VR by Subtly Changing Light, Sound and Movement Based on HR, EDA, and EEGJudith Amores, Anna Fusté, Robert Richer. [doi]
- Can Changes in Heart Rate Variability Represented in Sound be Identified by Non-Medical Experts?Mariam Bahameish. [doi]
- Drawxi: An Accessible Drawing Tool for CollaborationSuraj Chiplunkar, Anany Maini, Dinesh Ram, Zixuan Zheng, Yaxin Zheng. [doi]
- The Impact of Placebic Explanations on Trust in Intelligent SystemsMalin Eiband, Daniel Buschek, Alexander Kremer, Heinrich Hussmann. [doi]
- Inaction as a Design Decision: Reflections on Not Designing Self-Tracking Tools for MenopauseSarah Homewood. [doi]
- IPANDA: A Playful Hybrid Product for Facilitating Children's Wildlife Conservation EducationYang Chen, Yuyu Lin, Junwu Wang, Lijuan Liu, Cheng Yao, Fangtian Ying. [doi]
- Showcasing ElectroDermisEric Markvicka, Guanyun Wang, Yi-Chin Lee, Gierad Laput, Carmel Majidi, Lining Yao. [doi]
- A Learning Design Framework to Support Children with Learning Disabilities Incorporating Gamification TechniquesAdel Shaban, Elaine Pearson. [doi]
- Empirical Research Methods for Human-Computer InteractionI. Scott MacKenzie, Steven J. Castellucci. [doi]
- A Virtual Reality Experience for Learning LanguagesSarah Garcia, Ronald Kauer, Denis Laesker, Jason Nguyen, Marvin Andujar. [doi]
- SoundGlance: Briefing the Glanceable Cues of Web Pages for Screen Reader UsersJaeyoon Song, Kiroong Choe, Jaemin Jo, Jinwook Seo. [doi]
- Emojilization: An Automated Method For Speech to Emoji-Labeled TextJiaxiong Hu, Qianyao Xu, Limin Paul Fu, Yingqing Xu. [doi]
- Controlling Temporal Change of a Beverage's Taste Using Electrical StimulationSaraha Ueno, Kazuma Aoyama, Hiromi Nakamura, Homei Miyashita. [doi]
- Exploring Future IoT for Families through End User Development: Applying Do-It-Together Practises to Reveal Family Dynamics in Technology AdoptionDavid Verweij. [doi]
- "It sounds like she is sad": Introducing a Biosensing Prototype that Transforms Emotions into Real-time Music and Facilitates Social InteractionXi Lu, XiaoHang Liu, Erik Stolterman Bergqvist. [doi]
- Fibritary: Rotary Jet-Spinning for Personal Fiber FabricationNatsuki Hamanishi, Michinari Kono, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto. [doi]
- A Mulching Proposal: Analysing and Improving an Algorithmic System for Turning the Elderly into High-Nutrient SlurryOs Keyes, Jevan Hutson, Meredith Durbin. [doi]
- Improving the Input Accuracy of Touchscreens using Deep LearningAbinaya Kumar, Aishwarya Radjesh, Sven Mayer, Huy Viet Le. [doi]
- Pseudo-haptic Controls for Mid-air Finger-based Menu InteractionMarco Speicher, Jan Ehrlich, Vito Gentile, Donald Degraen, Salvatore Sorce, Antonio Krüger. [doi]
- An Observational Investigation of Reverse Engineers' Process and Mental ModelsDaniel Votipka, Seth M. Rabin, Kristopher K. Micinski, Jeffrey S. Foster, Michelle L. Mazurek. [doi]
- Egocentric Smaller-person Experience through a Change in Visual PerspectiveJun Nishida, Soichiro Matsuda, Mika Oki, Hikaru Takatori, Kosuke Sato, Kenji Suzuki. [doi]
- ReMiND: Improving Emotional Awareness for Persons in RecoveryCourtney Hutton, Shalini Saravanan. [doi]
- LookUnlock: Using Spatial-Targets for User-Authentication on HMDsMarkus Funk, Karola Marky, Iori Mizutani, Mareike Kritzler, Simon Mayer, Florian Michahelles. [doi]
- Public Engagement with Official-Source Content in CrisisTristin Glunt, Marina Kogan. [doi]
- Doing Things with Research through Design: With What, with Whom, and Towards What Ends?Kristina Andersen, Andy Boucher, David J. Chatting, Audrey Desjardins, Laura Devendorf, William W. Gaver, Tom Jenkins, William Odom, James Pierce, Anna Vallgårda. [doi]
- The Future of Tangible User InterfacesLars Erik Holmquist, Oren Zuckerman, Rafael Ballagas, Hiroshi Ishii 0001, Kimiko Ryokai, Haiyan Zhang. [doi]
- MementoKey: Keeping Passwords in MindBongkeum Jeong, Alexander Vallat, Chris Csikszentmihályi, Junwu Park, Dulce Pacheco. [doi]
- ComunicArte: A Public Speaking Trainer in Virtual RealityMeriem El-Yamri, Alejandro Romero Hernandez, Manuel Gonzalez Riojo, Borja Manero. [doi]
- How to Carry Out Usability Studies with Visually Impaired ChildrenCarlos Alberto Martínez Sandoval, Salvador Alejandro Sánchez Silva, Natalia Trujillo Monterrosa. [doi]
- Improving Texture Discrimination in Virtual Tasks by using Stochastic ResonanceSandeep Zechariah George, Hooman Khosravi, Ryan Peters, Lora Oehlberg, Sonny Chan. [doi]
- Security Patterns for Webdesign: a Hierarchical Structure ApproachAlexander G. Mirnig, Artur Lupp, Alexander Meschtscherjakov, Eleni Economidou, Manfred Tscheligi. [doi]
- LUNE: Representing Lunar Day by Displayed Lighting ObjectSung-Ho Lee, Seong-Beom Kim, Byoung Hern Kim, Hui Sung Lee. [doi]
- Providing Access to VR Through a WheelchairJohn Paulin Hansen, Astrid Kofod Trudslev, Sara Amdi Harild, Alexandre Alapetite, Katsumi Minakata. [doi]
- 'In the Same Boat', : A Game of Mirroring Emotions for Enhancing Social PlayRaquel Breejon Robinson, Elizabeth Reid, Ansgar E. Depping, Regan L. Mandryk, James Collin Fey, Katherine Isbister. [doi]
- SIGCHI Research Ethics Town HallCosmin Munteanu, Amy Bruckman, Michael Muller, Christopher Frauenberger, Casey Fiesler, Robert E. Kraut, Katie Shilton, Jenny Waycott. [doi]
- Family-Centered Exploration of the Benefits and Burdens of Digital Home AssistantsOlivia K. Richards. [doi]
- Is Seeing Believing?: The Effect of Morphological Congruent Visual Feedback on Mediated Touch ExperienceSima Ipakchian Askari, Antal Haans, Wijnand A. IJsselsteijn. [doi]
- Lithopia: Prototyping Blockchain FuturesDenisa Reshef Kera, Petr Sourek, Mateusz Krainski, Yair Reshef, Juan Manuel Corchado Rodríguez, Iva Magdalena Knobloch. [doi]
- Modulating Personal Audio to Convey InformationJamie Ferguson, Stephen A. Brewster. [doi]
- Bricoleur: A Tool for Tinkering with Programmable Video and AudioSean Hickey. [doi]
- Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital GamesRaphael Kim, Roland van Dierendonck, Stefan Poslad. [doi]
- TrussFormer: 3D Printing Large Kinetic StructuresRobert Kovacs, Alexandra Ion, Pedro Lopes 0001, Tim Oesterreich, Johannes Filter, Philipp Otto, Tobias Arndt, Nico Ring, Melvin Witte, Anton Synytsia, Patrick Baudisch. [doi]
- Creating Worlds: Exploring Animated Videos as a Tool for Contextualization in User ResearchTommy Nilsson, Andy Crabtree, Joel E. Fischer, Boriana Koleva. [doi]
- Reconnecting the Body and the Mind: Technology to Support Mindfulness for StressKaren Anne Cochrane. [doi]
- A Change of Perspective: Designing the Automated Vehicle as a New Social Actor in a Public SpaceLenja Sorokin, Ronee Chadowitz, Nina Kauffmann. [doi]
- Inferring User Engagement from Interaction DataJonathan Carlton, Andy Brown, Caroline Jay, John Keane. [doi]
- Usability of Virtual Reality Application Through the Lens of the User Community: A Case StudyWenting Wang, Jinghui Cheng, Jin L. C. Guo. [doi]
- The Challenges of Working on Social Robots that Collaborate with PeopleLynne Baillie, Cynthia Breazeal, Pete Denman, Mary Ellen Foster, Kerstin Fischer, Jessica R. Cauchard. [doi]
- Digital Doctors and Robot Receptionists: User Attributes that Predict Acceptance of Automation in Healthcare FacilitiesAndrew Gambino, Jinyoung Kim, S. Shyam Sundar. [doi]
- From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley StadiumThomas Röggla, Jie Li, Stefan Fjellsten, Jack Jansen, Ian Kegel, Luke Pilgrim, Martin Trimby, Doug Williams, Pablo César. [doi]
- Demonstrating Kyub: A 3D Editor for Modeling Sturdy Laser-Cut ObjectsPatrick Baudisch, Arthur Silber, Yannis Kommana, Milan Gruner, Ludwig Wall, Kevin Reuss, Lukas Heilmann, Robert Kovacs, Daniel Rechlitz, Thijs Roumen. [doi]
- Assessing the Feasibility of Speech-Based Activity Recognition in Dynamic Medical SettingsSwathi Jagannath, Aleksandra Sarcevic, Neha Kamireddi, Ivan Marsic. [doi]
- Towards Empathetic Car Interfaces: Emotional Triggers while DrivingSebastian Zepf, Monique Dittrich, Javier Hernandez, Alexander Schmitt. [doi]
- Make This! Introduction to Electronics Prototyping Using ArduinoDavid Sirkin, Nikolas Martelaro, Wendy Ju. [doi]
- Investigating the Role of User's English Language Proficiency in Using a Voice User Interface: A Case of Google Home Smart SpeakerAung Pyae, Paul Scifleet. [doi]
- Immersive Process ModelsAndré Zenner, Sören Klingner, David Liebemann, Akhmajon Makhsadov, Antonio Krüger. [doi]
- HedgewarsSGC: A Competitive Shared Game Control SettingPascal Lessel, Maximilian Altmeyer, Matthias Hennemann, Antonio Krüger. [doi]
- Entertainment for All: Understanding Media Streaming AccessibilityClaire Kearney-Volpe, Shannon Holloway, Amy Hurst. [doi]
- Detecting Demographic Bias in Automatically Generated PersonasJoni Salminen, Soon-Gyo Jung, Bernard J. Jansen. [doi]
- Auto-Inflatables: Chemical Inflation for Pop-Up FabricationPenelope Webb, Valentina Sumini, Amos Golan, Hiroshi Ishii. [doi]
- Visual Quotes: Does Aesthetic Appeal Influence How Perceived Motivating Text Messages Impact Short-Term Exercise Motivation?Lígia Duro, Pedro F. Campos, Teresa Romão, Evangelos Karapanos. [doi]
- Lessons Learned from Research via Private Social Media GroupsK. Cassie Kresnye, Juan F. Maestre, Ben Jelen, Mona Y. Alqassim, Maria K. Wolters, Katie A. Siek. [doi]
- Creating Positive Experiences with Digital CompanionsMichael Burmester 0001, Katharina M. Zeiner, Katharina Schippert, Axel Platz. [doi]
- Teaching Data Visualization and Storytelling with Data Comic WorkshopsZezhong Wang, Harvey Dingwall, Benjamin Bach. [doi]
- InterPoser: Visualizing Interpolated Movements for Bouldering TrainingKeisuke Shiro, Kazme Egawa, Takashi Miyaki, Jun Rekimoto. [doi]
- The Impact of "Cosmetic" Changes on the Usability of Error MessagesTao Dong, Kandarp Khandwala. [doi]
- DryNights, : a Self-powered Bedwetting Alarm for ChildrenDaan Matthijsse. [doi]
- Unpacking the Infrastructuring Work of Patients and Caregivers around the WorldYunan Chen, Nervo Verdezoto, Xinning Gui, Xiaojuan Ma, Claus Bossen, Naveen Bagalkot, Valeria Herskovic, Bernd Ploderer. [doi]
- Analysis of Previsualization Tasks for Animation, Film and TheaterThomas Muender, Georg Volkmar, Dirk Wenig, Rainer Malaka. [doi]
- Towards Narrative-Driven Atmosphere for Virtual ClassroomsJean-Luc Lugrin, Anne-Gwenn Bosser, Marc Erich Latoschik, Mathieu Chollet, Yann Glémarec, Birgit Lugrin. [doi]
- As If I Am There: A New Video Chat Interface Design for Richer Contextual AwarenessJiajing Guo, Yoyo Tsung-Yu Hou, Harley Mueller, Katherine Tang, Susan R. Fussell. [doi]
- Experiencing a Mirrored World with Geotagged Social Media in GeolleryRuofei Du, David Li, Amitabh Varshney. [doi]
- Interactive Visualizer to Facilitate Game Designers in Understanding Machine LearningJiachi Xie, Chelsea M. Myers, Jichen Zhu. [doi]
- Hacking Blind NavigationJoão Guerreiro, Hernisa Kacorri, Jeffrey P. Bigham, Edward Cutrell, Daisuke Sato, Dragan Ahmetovic, Chieko Asakawa. [doi]
- Inventive Scaffolds Catalyze Creative LearningTricia J. Ngoon. [doi]
- WONDER - Enhancing VR Training with Electrical Muscle StimulationMax Pfeiffer, Tobias Kröger, Jens Seifert, Sulaxan Somaskantharajan, Lukas Jahnich, Tobias Steinblum, Jan Speckamp, Samuel Navas Medrano. [doi]
- Availability and Boundary Management: An Exploratory StudyMartina Schuß, Tom Gross. [doi]
- Co-Designing Digital Technologies to Support Minimally-Verbal Children on the Autism SpectrumCara Wilson. [doi]
- An Energy Lifestyles Program for Tweens: A Pilot StudyMatthew Louis Mauriello, Chad Zanocco, Gregory Stelmach, June A. Flora, Hilary Boudet, Ram Rajagopal. [doi]
- Negative Emotions, Positive Experience: What Are We Doing Wrong When Evaluating the UX?Walter Takashi Nakamura, Elaine Harada T. de Oliveira, Tayana Conte. [doi]
- Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld ObjectsJotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- How we Guide, Write, and Cite at CHIHenning Pohl, Aske Mottelson. [doi]
- Sketching in HCI: Hands-on Course of Sketching TechniquesMakayla Lewis, Miriam Sturdee, Nicolai Marquardt. [doi]
- Making with Fabric: Foundations of Soft Goods and E-Textiles FabricationLucy E. Dunne. [doi]
- Cooperativism and Human-Computer InteractionAnton Fedosov, Airi Lampinen, Tawanna R. Dillahunt, Ann Light, Coye Cheshire. [doi]
- Building Economic Models of Human Computer InteractionLeif Azzopardi, Guido Zuccon. [doi]
- Multimodal Representation of Complex Spatial DataHrishikesh Rao, Sile O'Modhrain. [doi]
- Troubling Innovation: Craft and Computing Across BoundariesIrene Posch, Özge Subasi, Daniela K. Rosner, Raune Frankjaer, Amit Zoran, Tania Pérez-Bustos. [doi]
- Online Privacy in Public Places: How do Location, Terms and Conditions and VPN Influence Disclosure?Maria D. Molina, Andrew Gambino, S. Shyam Sundar. [doi]
- Designing Performative, Gamified Cultural Experiences for GroupsMaria Vayanou, Yannis E. Ioannidis, George Loumos, Olga Sidiropoulou, Antonis Kargas. [doi]
- Grasping the Future: Identifying Potential Applications for Mid-Air Haptics in the HomeLawrence Van den Bogaert, David Geerts, Isa Rutten. [doi]
- Physical Programming for Blind and Low Vision Children at ScaleNicolas Villar, Cecily Morrison, Daniel Cletheroe, Tim Regan, Anja Thieme, Greg Saul. [doi]
- Digital Silence and Liberating Stories: During a Student-Driven MovementNova Ahmed, Zareen Tasnim, Jasmine Jones. [doi]
- Trajectory Prediction Model for Crossing-Based Target SelectionHao Zhang, Jin Huang, Feng Tian 0001. [doi]
- Shadoji: View Body Shapes from a Different AngleXuan Jin, Peipei Nie, Xizi Wang, Zhuo Wang, Chunying Zhang. [doi]
- Mapping Theoretical and Methodological Perspectives for Understanding Speech Interface InteractionsLeigh Clark, Benjamin R. Cowan, Justin Edwards, Cosmin Munteanu, Christine Murad, Matthew P. Aylett, Roger K. Moore, Jens Edlund, Éva Székely, Patrick Healey, Naomi Harte, Ilaria Torre, Phillip Doyle. [doi]
- Young Children's Reading and Learning with Conversational AgentsYing Xu, Mark Warschauer. [doi]
- Eye Tracking Methodology in Screen-based Usability TestingLin Wang. [doi]
- Functional Digital Nudges: Identifying Optimal Timing for Effective Behavior ChangeAditya Kumar Purohit, Adrian Holzer. [doi]
- Discovering Users for Technical Innovations through Systematic MatchmakingBart van Dijk, John Zimmerman. [doi]
- Triptech: A Method for Evaluating Early Design ConceptsJulie Anne Séguin, Alec Scharff, Kyle Pedersen. [doi]
- MirrorMe: Increasing Prosocial Behaviour in Public TransportIda Damen, Maximilian Brehm, Andrea Bravo, John McClelland, Anouk Harde, Julian Frommel, Regina Bernhaupt. [doi]
- Temporal Proximity FilteringArun Kumar 0009, Karan Aggarwal, Paul Schrater. [doi]
- 3DTactileDraw: A Tactile Pattern Design Interface for Complex Arrangements of Actuators