MMOG based on MAS: A Game-Independent Ontology

Gustavo Aranda Bada, Carlos Carrascosa, Vicente J. Botti. MMOG based on MAS: A Game-Independent Ontology. In Vicente J. Botti, Antonio Barella, Carlos Carrascosa, editors, GAMEON 2008, (Covers Game Methodology, Game Graphics, AI Behaviour, Game AI Analysis, AI Programming, Neural Networks and Agent Based Simulation, Team Building, Education and Social Networks), November 17-19, 2008, UPV, Valencia, Spain. pages 141-146, EUROSIS, 2008.

@inproceedings{BadaCB08,
  title = {MMOG based on MAS: A Game-Independent Ontology},
  author = {Gustavo Aranda Bada and Carlos Carrascosa and Vicente J. Botti},
  year = {2008},
  tags = {ontologies, rule-based, ontology},
  researchr = {https://researchr.org/publication/BadaCB08},
  cites = {0},
  citedby = {0},
  pages = {141-146},
  booktitle = {GAMEON 2008, (Covers Game Methodology, Game Graphics, AI Behaviour, Game AI Analysis, AI Programming, Neural Networks and Agent Based Simulation, Team Building, Education and Social Networks), November 17-19, 2008, UPV, Valencia, Spain},
  editor = {Vicente J. Botti and Antonio Barella and Carlos Carrascosa},
  publisher = {EUROSIS},
  isbn = {978-90-77381-45-8},
}