Using GPU-Based Ray Tracing for Real-Time Composition in the Real Scene

Sungmin Bae, Kyunghee Hwang, Hyunki Hong. Using GPU-Based Ray Tracing for Real-Time Composition in the Real Scene. In Advances in Multimedia Information Processing - PCM 2008, 9th Pacific Rim Conference on Multimedia, Tainan, Taiwan, December 9-13, 2008. Proceedings. Volume 5353 of Lecture Notes in Computer Science, pages 80-88, Springer, 2008. [doi]

Abstract

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