Mike Bailey, Steve Cunningham. GPU shaders for OpenGL 4.0. In Pedro V. Sander, editor, SIGGRAPH Asia 2011 Courses, Hong Kong, December 12-15, 2011. ACM, 2011. [doi]
@inproceedings{BaileyC11-0, title = {GPU shaders for OpenGL 4.0}, author = {Mike Bailey and Steve Cunningham}, year = {2011}, doi = {10.1145/2077434.2077441}, url = {https://doi.org/10.1145/2077434.2077441}, researchr = {https://researchr.org/publication/BaileyC11-0}, cites = {0}, citedby = {0}, booktitle = {SIGGRAPH Asia 2011 Courses, Hong Kong, December 12-15, 2011}, editor = {Pedro V. Sander}, publisher = {ACM}, isbn = {978-1-4503-1135-9}, }