Analyzing Video Game Completion Achievements Implications for Game Project Scope

Eric Nelson Bailey, Kazunori Miyata. Analyzing Video Game Completion Achievements Implications for Game Project Scope. In Nagisa Munekata, Itsuki Kunita, Junichi Hoshino, editors, Entertainment Computing - ICEC 2017 - 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings. Volume 10507 of Lecture Notes in Computer Science, pages 469-472, Springer, 2017. [doi]

@inproceedings{BaileyM17,
  title = {Analyzing Video Game Completion Achievements Implications for Game Project Scope},
  author = {Eric Nelson Bailey and Kazunori Miyata},
  year = {2017},
  doi = {10.1007/978-3-319-66715-7_65},
  url = {https://doi.org/10.1007/978-3-319-66715-7_65},
  researchr = {https://researchr.org/publication/BaileyM17},
  cites = {0},
  citedby = {0},
  pages = {469-472},
  booktitle = {Entertainment Computing - ICEC 2017 - 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings},
  editor = {Nagisa Munekata and Itsuki Kunita and Junichi Hoshino},
  volume = {10507},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-66715-7},
}