Compression-Based 3D Texture Mapping for Real-Time Rendering

Chandrajit L. Bajaj, Insung Ihm, Sanghun Park. Compression-Based 3D Texture Mapping for Real-Time Rendering. Computer Vision, Graphics, and Image Processing, 62(6):391-410, 2000.

Authors

Chandrajit L. Bajaj

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Insung Ihm

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Sanghun Park

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