Chandrajit L. Bajaj, Insung Ihm, Sanghun Park. Compression-Based 3D Texture Mapping for Real-Time Rendering. Computer Vision, Graphics, and Image Processing, 62(6):391-410, 2000.
@article{BajajIP00, title = {Compression-Based 3D Texture Mapping for Real-Time Rendering}, author = {Chandrajit L. Bajaj and Insung Ihm and Sanghun Park}, year = {2000}, tags = {rule-based}, researchr = {https://researchr.org/publication/BajajIP00}, cites = {0}, citedby = {0}, journal = {Computer Vision, Graphics, and Image Processing}, volume = {62}, number = {6}, pages = {391-410}, }