Physically informed car engine sound synthesis for virtual and augmented environments

Stefano Baldan, Hélène Lachambre, Stefano Delle Monache, Patrick Boussard. Physically informed car engine sound synthesis for virtual and augmented environments. In Stefania Serafin, Federico Avanzini, Michele Geronazzo, Cumhur Erkut, Amalia de Götzen, Rolf Nordahl, editors, 2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015. pages 21-26, IEEE Computer Society, 2015. [doi]

@inproceedings{BaldanLMB15,
  title = {Physically informed car engine sound synthesis for virtual and augmented environments},
  author = {Stefano Baldan and Hélène Lachambre and Stefano Delle Monache and Patrick Boussard},
  year = {2015},
  doi = {10.1109/SIVE.2015.7361287},
  url = {http://doi.ieeecomputersociety.org/10.1109/SIVE.2015.7361287},
  researchr = {https://researchr.org/publication/BaldanLMB15},
  cites = {0},
  citedby = {0},
  pages = {21-26},
  booktitle = {2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015},
  editor = {Stefania Serafin and Federico Avanzini and Michele Geronazzo and Cumhur Erkut and Amalia de Götzen and Rolf Nordahl},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4799-1969-7},
}