Mixed-initiative procedural generation of dungeons using game design patterns

Alexander Baldwin, Steve Dahlskog, José M. Font, Johan Holmberg. Mixed-initiative procedural generation of dungeons using game design patterns. In IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017. pages 25-32, IEEE, 2017. [doi]

Abstract

Abstract is missing.