Real-time compression of depth streams through meshification and valence-based encoding

Filippo Banno, Paolo Simone Gasparello, Franco Tecchia, Massimo Bergamasco. Real-time compression of depth streams through meshification and valence-based encoding. In Daniel Thalmann, Enhua Wu, Zhigeng Pan, Abdennour El Rhalibi, Nadia Magnenat-Thalmann, Matt Adcock, editors, Virtual Reality Continuum and its Applications in Industry, VRCAI 2012, Singapore, December 2-4, 2012. pages 263-270, ACM, 2012. [doi]

@inproceedings{BannoGTB12,
  title = {Real-time compression of depth streams through meshification and valence-based encoding},
  author = {Filippo Banno and Paolo Simone Gasparello and Franco Tecchia and Massimo Bergamasco},
  year = {2012},
  doi = {10.1145/2407516.2407579},
  url = {http://doi.acm.org/10.1145/2407516.2407579},
  researchr = {https://researchr.org/publication/BannoGTB12},
  cites = {0},
  citedby = {0},
  pages = {263-270},
  booktitle = {Virtual Reality Continuum and its Applications in Industry, VRCAI 2012, Singapore, December 2-4, 2012},
  editor = {Daniel Thalmann and Enhua Wu and Zhigeng Pan and Abdennour El Rhalibi and Nadia Magnenat-Thalmann and Matt Adcock},
  publisher = {ACM},
  isbn = {978-1-4503-1825-9},
}