Real-Time RGB-D Mapping and 3-D Modeling on the GPU Using the Random Ball Cover

Sebastian Bauer, Jakob Wasza, Felix Lugauer, Dominik Neumann, Joachim Hornegger. Real-Time RGB-D Mapping and 3-D Modeling on the GPU Using the Random Ball Cover. In Andrea Fossati, Juergen Gall, Helmut Grabner, Xiaofeng Ren, Kurt Konolige, editors, Consumer Depth Cameras for Computer Vision, Research Topics and Applications. Advances in Computer Vision and Pattern Recognition, pages 27-48, Springer, 2013. [doi]

Abstract

Abstract is missing.