Towards an Open Source Game Engine for Teaching and Research

Florian Berger, Wolfgang Müller 0004. Towards an Open Source Game Engine for Teaching and Research. In Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller 0004, editors, Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings. Volume 6872 of Lecture Notes in Computer Science, pages 236, Springer, 2011. [doi]

@inproceedings{Berger011,
  title = {Towards an Open Source Game Engine for Teaching and Research},
  author = {Florian Berger and Wolfgang Müller 0004},
  year = {2011},
  doi = {10.1007/978-3-642-23456-9_42},
  url = {http://dx.doi.org/10.1007/978-3-642-23456-9_42},
  researchr = {https://researchr.org/publication/Berger011},
  cites = {0},
  citedby = {0},
  pages = {236},
  booktitle = {Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings},
  editor = {Maiga Chang and Wu-Yuin Hwang and Ming-Puu Chen and Wolfgang Müller 0004},
  volume = {6872},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-23455-2},
}