Inspiration from VR Gaming Technology: Deep Immersion and Realistic Interaction for Scientific Visualization

Till Bergmann, Matthias Balzer, Torsten Hopp, Thomas van de Kamp, Andreas Kopmann, Nicholas Tan Jerome, Michael Zapf. Inspiration from VR Gaming Technology: Deep Immersion and Realistic Interaction for Scientific Visualization. In Lars Linsen, Alexandru Telea, José Braz, editors, Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 3: IVAPP, Porto, Portugal, February 27 - March 1, 2017. pages 330-334, SciTePress, 2017. [doi]

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