Pattern Recognition: Gameplay as negotiating procedural form

Tom Betts. Pattern Recognition: Gameplay as negotiating procedural form. In Marinka Copier, Annika Waern, Helen W. Kennedy, editors, Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011. Digital Games Research Association, 2011. [doi]

Abstract

Abstract is missing.