Ashwin R. Bharambe, Sanjay G. Rao, Srinivasan Seshan. Mercury: a scalable publish-subscribe system for internet games. In Lars C. Wolf, editor, Proceedings of the 1st Workshop on Network and System Support for Games, NETGAMES 2002, Braunschweig, Germany, April 16-17, 2002, 2003. pages 3-9, ACM, 2002. [doi]
@inproceedings{BharambeRS02, title = {Mercury: a scalable publish-subscribe system for internet games}, author = {Ashwin R. Bharambe and Sanjay G. Rao and Srinivasan Seshan}, year = {2002}, doi = {10.1145/566500.566501}, url = {http://doi.acm.org/10.1145/566500.566501}, researchr = {https://researchr.org/publication/BharambeRS02}, cites = {0}, citedby = {0}, pages = {3-9}, booktitle = {Proceedings of the 1st Workshop on Network and System Support for Games, NETGAMES 2002, Braunschweig, Germany, April 16-17, 2002, 2003}, editor = {Lars C. Wolf}, publisher = {ACM}, isbn = {1-58113-493-2}, }