Digital gaming among adolescents in clinical settings: Do we underestimate this issue?

Çilem Bilginer, Serkan Karadeniz, Emirhan Arslan. Digital gaming among adolescents in clinical settings: Do we underestimate this issue?. Entertainment Computing, 36:100392, 2021. [doi]

@article{BilginerKA21,
  title = {Digital gaming among adolescents in clinical settings: Do we underestimate this issue?},
  author = {Çilem Bilginer and Serkan Karadeniz and Emirhan Arslan},
  year = {2021},
  doi = {10.1016/j.entcom.2020.100392},
  url = {https://doi.org/10.1016/j.entcom.2020.100392},
  researchr = {https://researchr.org/publication/BilginerKA21},
  cites = {0},
  citedby = {0},
  journal = {Entertainment Computing},
  volume = {36},
  pages = {100392},
}