Çilem Bilginer, Serkan Karadeniz, Emirhan Arslan. Digital gaming among adolescents in clinical settings: Do we underestimate this issue?. Entertainment Computing, 36:100392, 2021. [doi]
@article{BilginerKA21, title = {Digital gaming among adolescents in clinical settings: Do we underestimate this issue?}, author = {Çilem Bilginer and Serkan Karadeniz and Emirhan Arslan}, year = {2021}, doi = {10.1016/j.entcom.2020.100392}, url = {https://doi.org/10.1016/j.entcom.2020.100392}, researchr = {https://researchr.org/publication/BilginerKA21}, cites = {0}, citedby = {0}, journal = {Entertainment Computing}, volume = {36}, pages = {100392}, }