Real time volumetric shadows using polygonal light volumes

Markus Billeter, Erik Sintorn, Ulf Assarsson. Real time volumetric shadows using polygonal light volumes. In Justin Hensley, Philipp Slusallek, David K. McAllister, Christiaan P. Gribble, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, Saarbrücken, Germany, June 25-27, 2010. pages 39-45, ACM, 2010. [doi]

@inproceedings{BilleterSA10,
  title = {Real time volumetric shadows using polygonal light volumes},
  author = {Markus Billeter and Erik Sintorn and Ulf Assarsson},
  year = {2010},
  url = {http://portal.acm.org/citation.cfm?id=1921487&CFID=5105553&CFTOKEN=68976073},
  researchr = {https://researchr.org/publication/BilleterSA10},
  cites = {0},
  citedby = {0},
  pages = {39-45},
  booktitle = {Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, Saarbrücken, Germany, June 25-27, 2010},
  editor = {Justin Hensley and Philipp Slusallek and David K. McAllister and Christiaan P. Gribble},
  publisher = {ACM},
}