Real time volumetric shadows using polygonal light volumes

Markus Billeter, Erik Sintorn, Ulf Assarsson. Real time volumetric shadows using polygonal light volumes. In Justin Hensley, Philipp Slusallek, David K. McAllister, Christiaan P. Gribble, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, Saarbrücken, Germany, June 25-27, 2010. pages 39-45, ACM, 2010. [doi]

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