Compensating Indirect Scattering for Immersive and Semi-Immersive Projection Displays

Oliver Bimber, Anselm Grundhöfer, Thomas Zeidler, Daniel Danch, Pedro Kapakos. Compensating Indirect Scattering for Immersive and Semi-Immersive Projection Displays. In IEEE Virtual Reality Conference, VR 2006, Alexandria, Virginia, USA, March 25-29, 2006. pages 151-158, IEEE Computer Society, 2006. [doi]

@inproceedings{BimberGZDK06,
  title = {Compensating Indirect Scattering for Immersive and Semi-Immersive Projection Displays},
  author = {Oliver Bimber and Anselm Grundhöfer and Thomas Zeidler and Daniel Danch and Pedro Kapakos},
  year = {2006},
  doi = {10.1109/VR.2006.34},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2006.34},
  researchr = {https://researchr.org/publication/BimberGZDK06},
  cites = {0},
  citedby = {0},
  pages = {151-158},
  booktitle = {IEEE Virtual Reality Conference, VR 2006, Alexandria, Virginia, USA, March 25-29, 2006},
  publisher = {IEEE Computer Society},
  isbn = {1-4244-0224-7},
}