Seizing Power: Shaders and Storytellers

Kevin Björke. Seizing Power: Shaders and Storytellers. In Olivier Balet, Gérard Subsol, Patrice Torguet, editors, Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings. Volume 2897 of Lecture Notes in Computer Science, pages 3-11, Springer, 2003. [doi]

@inproceedings{Bjorke03,
  title = {Seizing Power: Shaders and Storytellers},
  author = {Kevin Björke},
  year = {2003},
  url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=2897&spage=3},
  researchr = {https://researchr.org/publication/Bjorke03},
  cites = {0},
  citedby = {0},
  pages = {3-11},
  booktitle = {Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings},
  editor = {Olivier Balet and Gérard Subsol and Patrice Torguet},
  volume = {2897},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-20535-7},
}