Abstract is missing.
- Seizing Power: Shaders and StorytellersKevin Björke. 3-11 [doi]
- Real-Time Lighting Design for Interactive NarrativeMagy Seif El-Nasr, Ian Horswill. 12-20 [doi]
- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics PlatformPaolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno. 21-29 [doi]
- A Cinematography System for Virtual StorytellingNicolas Courty, Fabrice Lamarche, Stéphane Donikian, Éric Marchand. 30-34 [doi]
- Authoring Highly Generative Interactive DramaNicolas Szilas, Olivier Marty, Jean-Hugues Réty. 37-46 [doi]
- Character-Focused Narrative Generation for Execution in Virtual WorldsMark O. Riedl, R. Michael Young. 47-56 [doi]
- Managing Authorship in Plot ConductionDaniel Sobral, Isabel Machado, Ana Paiva. 57-64 [doi]
- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive DramasBarry G. Silverman, Michael Johns, Ransom Weaver, Joshua Mosley. 65-73 [doi]
- From the Necessity of Film Closure to Inherent VR WidenessNelson Zagalo, Vasco Branco, Anthony Barker. 74-77 [doi]
- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual ActorsSandrine Darcy, Julie Dugdale, Mehdi El Jed, Nico Pallamin, Bernard Pavard. 78-81 [doi]
- Stories in Space: The Concept of the Story MapMichael Nitsche, Maureen Thomas. 85-93 [doi]
- Mediating Action and Background MusicPietro Casella, Ana Paiva. 94-101 [doi]
- The Effects of Mediation in a Storytelling Virtual EnvironmentSarah Brown, Ilda Ladeira, Cara Winterbottom, Edwin H. Blake. 102-111 [doi]
- Context Design and Cinematic Mediation in Cuthbert Hall Virtual EnvironmentStanislav Roudavski, François Penz. 112-115 [doi]
- Group Interaction and VR Storytelling in MuseumsRaúl Cid. 116-119 [doi]
- Beyond Human, Avatar as Multimedia ExpressionRon Broglio, Stephen Guynup. 120-123 [doi]
- Building Virtual Actors Who Can Really ActKen Perlin. 127-134 [doi]
- The V-Man Project: Toward Autonomous Virtual CharactersEric Menou, Laurent Philippon, Stéphane Sanchez, Jérôme Duchon, Olivier Balet. 135-145 [doi]
- Tell Me That Bit Again... Bringing Interactivity to a Virtual StorytellerAndré Silva, Guilherme Raimundo, Ana Paiva. 146-154 [doi]
- A New Automated Workflow for 3D Character Creation Based on 3D Scanned DataAlexander Sibiryakov, Xiangyang Ju, Jean-Christophe Nebel. 155-158 [doi]
- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual AgentsNikos Avradinis, Ruth Aylett, Themis Panayiotopoulos. 159-162 [doi]
- The Art of Mixing RealitiesSally Jane Norman. 165-178 [doi]
- Just Talking about Art - Creating Virtual Storytelling Experiences in Mixed RealityUlrike Spierling, Ido Iurgel. 179-188 [doi]
- Users Acting in Mixed Reality Interactive StorytellingMarc Cavazza, Olivier Martin, Fred Charles, Steven J. Mead, Xavier Marichal. 189-197 [doi]
- Is Seeing Touching? Mixed Reality Interaction and Involvement ModalitiesAlok Nandi, Xavier Marichal. 198-207 [doi]
- Using Virtual Reality for New Clowns Martin Hachet, Pascal Guitton. 211-219 [doi]
- Storytelling for Recreating Our Selves: ZENetic ComputerNaoko Tosa, Koji Miyazaki, Hideki Murasato, Seigo Matsuoka. 220-226 [doi]
- A Distributed Virtual Storytelling System for Firefighters TrainingEric Perdigau, Patrice Torguet, Cédric Sanza, Jean-Pierre Jessel. 227-230 [doi]
- CITYCLUSTER - From the Renaissance to the Megabyte Networking Age - A Virtual Reality & High Speed Networking ProjectFranz Fischnaller. 231-234 [doi]
- A Storytelling Concept for Digital Heritage Exchange in Virtual EnvironmentsStefan Conrad 0003, Ernst Kruijff, Martin Suttrop, Frank Hasenbrink, Alex Lechner. 235-238 [doi]