Improved Heuristics for Optimal Path-finding on Game Maps

Yngvi Björnsson, Kári Halldórsson. Improved Heuristics for Optimal Path-finding on Game Maps. In John E. Laird, Jonathan Schaeffer, editors, Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California. pages 9-14, The AAAI Press, 2006.

Abstract

Abstract is missing.