Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes

Alexander Bogomjakov, Craig Gotsman. Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. In Graphics Interface. pages 81-90, 2001. [doi]

@inproceedings{BogomjakovG01,
  title = {Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes},
  author = {Alexander Bogomjakov and Craig Gotsman},
  year = {2001},
  url = {http://www.graphicsinterface.org/proceedings/2001/105/},
  tags = {caching},
  researchr = {https://researchr.org/publication/BogomjakovG01},
  cites = {0},
  citedby = {0},
  pages = {81-90},
  booktitle = {Graphics Interface},
}