Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming

Volodymyr Bondarenko, Jonas Schulz, Giang T. Nguyen 0002, Frank H. P. Fitzek. Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming. In IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, PerCom 2024 - Workshops, Biarritz, France, March 11-15, 2024. pages 385-387, IEEE, 2024. [doi]

Abstract

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