Wavelet Based Texture Resampling

Silviu Borac, Eugene Fiume. Wavelet Based Texture Resampling. In Xavier Pueyo, Peter Schröder, editors, Rendering Techniques 96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996. pages 195-204, Springer, 1996.

@inproceedings{BoracF96,
  title = {Wavelet Based Texture Resampling},
  author = {Silviu Borac and Eugene Fiume},
  year = {1996},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/BoracF96},
  cites = {0},
  citedby = {0},
  pages = {195-204},
  booktitle = {Rendering Techniques  96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996},
  editor = {Xavier Pueyo and Peter Schröder},
  publisher = {Springer},
  isbn = {3-211-82883-4},
}