Eduardo Zilles Borba, Marcio Cabral, Roseli de Deus Lopes, Marcelo Knörich Zuffo, Regis Kopper. A fully immersive virtual model to explore archaeological sites. In Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, Evan A. Suma, editors, 2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016. pages 326, IEEE Computer Society, 2016. [doi]
@inproceedings{BorbaCLZK16, title = {A fully immersive virtual model to explore archaeological sites}, author = {Eduardo Zilles Borba and Marcio Cabral and Roseli de Deus Lopes and Marcelo Knörich Zuffo and Regis Kopper}, year = {2016}, doi = {10.1109/VR.2016.7504785}, url = {http://doi.ieeecomputersociety.org/10.1109/VR.2016.7504785}, researchr = {https://researchr.org/publication/BorbaCLZK16}, cites = {0}, citedby = {0}, pages = {326}, booktitle = {2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016}, editor = {Tobias Höllerer and Victoria Interrante and Anatole Lécuyer and Evan A. Suma}, publisher = {IEEE Computer Society}, isbn = {978-1-5090-0836-0}, }