Making Lab Sessions Mandatory - on Student Work Distribution in a Gamified Project Course on Market-Driven Software Engineering

Markus Borg. Making Lab Sessions Mandatory - on Student Work Distribution in a Gamified Project Course on Market-Driven Software Engineering. In Marian Daun, Elke Hochmüller, Stephan Krusche, Bernd Brügge, Bastian Tenbergen, editors, 32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020. pages 1-10, IEEE, 2020. [doi]

@inproceedings{Borg20-3,
  title = {Making Lab Sessions Mandatory - on Student Work Distribution in a Gamified Project Course on Market-Driven Software Engineering},
  author = {Markus Borg},
  year = {2020},
  doi = {10.1109/CSEET49119.2020.9206218},
  url = {https://doi.org/10.1109/CSEET49119.2020.9206218},
  researchr = {https://researchr.org/publication/Borg20-3},
  cites = {0},
  citedby = {0},
  pages = {1-10},
  booktitle = {32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020},
  editor = {Marian Daun and Elke Hochmüller and Stephan Krusche and Bernd Brügge and Bastian Tenbergen},
  publisher = {IEEE},
  isbn = {978-1-7281-6807-4},
}