On exploiting Gamification for the Crowdsensing of Air Pollution: a Case Study on a Bicycle-based System

Michael Bosello, Giovanni Delnevo, Silvia Mirri. On exploiting Gamification for the Crowdsensing of Air Pollution: a Case Study on a Bicycle-based System. In Catia Prandi, Johann Márquez-Barja, editors, GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, Antwerp, Belgium, September 14-16, 2020. pages 205-210, ACM, 2020. [doi]

Abstract

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