Barbaros Bostan, Tim Marsh. The Interactive of Interactive Storytelling: Customizing the Gaming Experience. In Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung-Hyun Han, editors, Entertainment Computing - ICEC 2010, 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings. Volume 6243 of Lecture Notes in Computer Science, pages 472-475, Springer, 2010. [doi]
@inproceedings{BostanM10, title = {The Interactive of Interactive Storytelling: Customizing the Gaming Experience}, author = {Barbaros Bostan and Tim Marsh}, year = {2010}, doi = {10.1007/978-3-642-15399-0_63}, url = {http://dx.doi.org/10.1007/978-3-642-15399-0_63}, researchr = {https://researchr.org/publication/BostanM10}, cites = {0}, citedby = {0}, pages = {472-475}, booktitle = {Entertainment Computing - ICEC 2010, 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings}, editor = {Hyun Seung Yang and Rainer Malaka and Junichi Hoshino and Jung-Hyun Han}, volume = {6243}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-15398-3}, }