Eelco Braad, Gregor Zavcer, Alyea Sandovar. Processes and Models for Serious Game Design and Development. In Ralf Dörner, Stefan Göbel, Michael D. Kickmeier-Rust, Maic Masuch, Katharina Zweig, editors, Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers. Volume 9970 of Lecture Notes in Computer Science, pages 92-118, 2015. [doi]
@inproceedings{BraadZS15, title = {Processes and Models for Serious Game Design and Development}, author = {Eelco Braad and Gregor Zavcer and Alyea Sandovar}, year = {2015}, doi = {10.1007/978-3-319-46152-6_5}, url = {http://dx.doi.org/10.1007/978-3-319-46152-6_5}, researchr = {https://researchr.org/publication/BraadZS15}, cites = {0}, citedby = {0}, pages = {92-118}, booktitle = {Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers}, editor = {Ralf Dörner and Stefan Göbel and Michael D. Kickmeier-Rust and Maic Masuch and Katharina Zweig}, volume = {9970}, series = {Lecture Notes in Computer Science}, isbn = {978-3-319-46151-9}, }