GPU accelerated isosurface volume rendering using depth-based coherence

Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin. GPU accelerated isosurface volume rendering using depth-based coherence. In Ken-ichi Anjyo, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Poster Proceedings. ACM, 2009. [doi]

@inproceedings{BraleyHCG09,
  title = {GPU accelerated isosurface volume rendering using depth-based coherence},
  author = {Colin Braley and Robert Hagan and Yong Cao and Denis Gracanin},
  year = {2009},
  doi = {10.1145/1666778.1666820},
  url = {http://doi.acm.org/10.1145/1666778.1666820},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/BraleyHCG09},
  cites = {0},
  citedby = {0},
  booktitle = {International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Poster Proceedings},
  editor = {Ken-ichi Anjyo},
  publisher = {ACM},
}