On the Cross-Domain Reusability of Neural Modules for General Video Game Playing

Alexander Braylan, Mark Hollenbeck, Elliot Meyerson, Risto Miikkulainen. On the Cross-Domain Reusability of Neural Modules for General Video Game Playing. In Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius, editors, Computer Games - Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers. Volume 614 of Communications in Computer and Information Science, pages 115-129, Springer, 2015. [doi]

@inproceedings{BraylanHMM15,
  title = {On the Cross-Domain Reusability of Neural Modules for General Video Game Playing},
  author = {Alexander Braylan and Mark Hollenbeck and Elliot Meyerson and Risto Miikkulainen},
  year = {2015},
  doi = {10.1007/978-3-319-39402-2_9},
  url = {http://dx.doi.org/10.1007/978-3-319-39402-2_9},
  researchr = {https://researchr.org/publication/BraylanHMM15},
  cites = {0},
  citedby = {0},
  pages = {115-129},
  booktitle = {Computer Games - Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers},
  editor = {Tristan Cazenave and Mark H. M. Winands and Stefan Edelkamp and Stephan Schiffel and Michael Thielscher and Julian Togelius},
  volume = {614},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-319-39401-5},
}