(In)formative play: the effects of digital games on creativity and problem-solving skills

Johannes Breuer. (In)formative play: the effects of digital games on creativity and problem-solving skills. In Marc Cavazza, Katherine Isbister, Charles Rich, editors, Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011. pages 241-243, ACM, 2011. [doi]

Abstract

Abstract is missing.