James Broderick, Jim Duggan, Sam Redfern. The Importance of Spatial Audio in Modern Games and Virtual Environments. In IEEE Games, Entertainment, Media Conference, GEM 2018, Galway, Ireland, August 15-17, 2018. pages 1-9, IEEE, 2018. [doi]
@inproceedings{BroderickDR18, title = {The Importance of Spatial Audio in Modern Games and Virtual Environments}, author = {James Broderick and Jim Duggan and Sam Redfern}, year = {2018}, doi = {10.1109/GEM.2018.8516445}, url = {https://doi.org/10.1109/GEM.2018.8516445}, researchr = {https://researchr.org/publication/BroderickDR18}, cites = {0}, citedby = {0}, pages = {1-9}, booktitle = {IEEE Games, Entertainment, Media Conference, GEM 2018, Galway, Ireland, August 15-17, 2018}, publisher = {IEEE}, isbn = {978-1-5386-6304-2}, }