Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design

Aaron M. Broussard, Martin E. Malandro, Abagayle Serreyn. Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design. The American Mathematical Monthly, 123(10):1013-1032, 2016. [doi]

Authors

Aaron M. Broussard

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Martin E. Malandro

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Abagayle Serreyn

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