Aaron M. Broussard, Martin E. Malandro, Abagayle Serreyn. Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design. The American Mathematical Monthly, 123(10):1013-1032, 2016. [doi]
@article{BroussardMS16, title = {Optimizing the Video Game Multi-Jump: Player Strategy, AI, and Level Design}, author = {Aaron M. Broussard and Martin E. Malandro and Abagayle Serreyn}, year = {2016}, url = {https://www.tandfonline.com/doi/abs/10.4169/amer.math.monthly.123.10.1013}, researchr = {https://researchr.org/publication/BroussardMS16}, cites = {0}, citedby = {0}, journal = {The American Mathematical Monthly}, volume = {123}, number = {10}, pages = {1013-1032}, }