Backseat gaming: augmented reality with speed

Liselott Brunnberg, Mark Ollila. Backseat gaming: augmented reality with speed. In Tom Appolloni, editor, ACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH '02, San Antonio, Texas, USA, July 21-26, 2002. pages 150, ACM, 2002. [doi]

@inproceedings{BrunnbergO02,
  title = {Backseat gaming: augmented reality with speed},
  author = {Liselott Brunnberg and Mark Ollila},
  year = {2002},
  doi = {10.1145/1242073.1242163},
  url = {http://doi.acm.org/10.1145/1242073.1242163},
  researchr = {https://researchr.org/publication/BrunnbergO02},
  cites = {0},
  citedby = {0},
  pages = {150},
  booktitle = {ACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH '02, San Antonio, Texas, USA, July 21-26, 2002},
  editor = {Tom Appolloni},
  publisher = {ACM},
}