Games as motivation in computer design courses: I/O is the key

Erik Brunvand. Games as motivation in computer design courses: I/O is the key. In Thomas J. Cortina, Ellen Lowenfeld Walker, Laurie A. Smith King, David R. Musicant, editors, Proceedings of the 42nd ACM technical symposium on Computer science education, SIGCSE 2011, Dallas, TX, USA, March 9-12, 2011. pages 33-38, ACM, 2011. [doi]

Abstract

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