A mixed-initiative tool for designing level progressions in games

Eric Butler, Adam M. Smith, Yun-En Liu, Zoran Popovic. A mixed-initiative tool for designing level progressions in games. In Shahram Izadi, Aaron J. Quigley, Ivan Poupyrev, Takeo Igarashi, editors, The 26th Annual ACM Symposium on User Interface Software and Technology, UIST'13, St. Andrews, United Kingdom, October 8-11, 2013. pages 377-386, ACM, 2013. [doi]

@inproceedings{ButlerSLP13,
  title = {A mixed-initiative tool for designing level progressions in games},
  author = {Eric Butler and Adam M. Smith and Yun-En Liu and Zoran Popovic},
  year = {2013},
  doi = {10.1145/2501988.2502011},
  url = {http://doi.acm.org/10.1145/2501988.2502011},
  researchr = {https://researchr.org/publication/ButlerSLP13},
  cites = {0},
  citedby = {0},
  pages = {377-386},
  booktitle = {The 26th Annual ACM Symposium on User Interface Software and Technology, UIST'13, St. Andrews, United Kingdom, October 8-11, 2013},
  editor = {Shahram Izadi and Aaron J. Quigley and Ivan Poupyrev and Takeo Igarashi},
  publisher = {ACM},
  isbn = {978-1-4503-2268-3},
}