Abstract is missing.
- Humans and the coming machine revolutionRaffaello D'Andrea. 1-2 [doi]
- m-sequencesRobert Xiao, Chris Harrison, Karl D. D. Willis, Ivan Poupyrev, Scott E. Hudson. 3-12 [doi]
- PneUI: pneumatically actuated soft composite materials for shape changing interfacesLining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Clark Della Silva, Hiroshi Ishii. 13-22 [doi]
- Paper generators: harvesting energy from touching, rubbing and slidingMustafa Emre Karagozler, Ivan Poupyrev, Gary K. Fedder, Yuri Suzuki. 23-30 [doi]
- Touch & activate: adding interactivity to existing objects using active acoustic sensingMakoto Ono, Buntarou Shizuki, Jiro Tanaka. 31-40 [doi]
- Fiberio: a touchscreen that senses fingerprintsChristian Holz, Patrick Baudisch. 41-50 [doi]
- Bayesian touch: a statistical criterion of target selection with finger touchXiaojun Bi, Shumin Zhai. 51-60 [doi]
- Touch scrolling transfer functionsPhilip Quinn, Sylvain Malacria, Andy Cockburn. 61-70 [doi]
- Controlling widgets with one power-up buttonDaniel Spelmezan, Caroline Appert, Olivier Chapuis, Emmanuel Pietriga. 71-74 [doi]
- Improving structured data entry on mobile devicesKerry Shih-Ping Chang, Brad A. Myers, Gene M. Cahill, Soumya Simanta, Edwin J. Morris, Grace A. Lewis. 75-84 [doi]
- DigiTaps: eyes-free number entry on touchscreens with minimal audio feedbackShiri Azenkot, Cynthia L. Bennett, Richard E. Ladner. 85-90 [doi]
- Haptic feedback design for a virtual button along force-displacement curvesSunjun Kim, Geehyuk Lee. 91-96 [doi]
- Transmogrification: causal manipulation of visualizationsJohn Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale, Christophe Hurter. 97-106 [doi]
- TextTearing: opening white space for digital ink annotationDongWook Yoon, Nicholas Chen, François Guimbretière. 107-112 [doi]
- Content-based tools for editing audio storiesSteve Rubin, Floraine Berthouzoz, Gautham J. Mysore, Wilmot Li, Maneesh Agrawala. 113-122 [doi]
- Panopticon: a parallel video overview systemDaniel Jackson, James Nicholson, Gerrit Stoeckigt, Rebecca Wrobel, Anja Thieme, Patrick Olivier. 123-130 [doi]
- Video collections in panoramic contextsJames Tompkin, Fabrizio Pece, Rajvi Shah, Shahram Izadi, Jan Kautz, Christian Theobalt. 131-140 [doi]
- DemoCut: generating concise instructional videos for physical demonstrationsPei-Yu Chi, Joyce Liu, Jason Linder, Mira Dontcheva, Wilmot Li, Björn Hartmann. 141-150 [doi]
- Chorus: a crowd-powered conversational assistantWalter S. Lasecki, Rachel Wesley, Jeffrey Nichols, Anand Kulkarni, James F. Allen, Jeffrey P. Bigham. 151-162 [doi]
- CrowdLearner: rapidly creating mobile recognizers using crowdsourcingShahriyar Amini, Yang Li. 163-172 [doi]
- Cobi: a community-informed conference scheduling toolJuho Kim, Haoqi Zhang, Paul André, Lydia B. Chilton, Wendy E. Mackay, Michel Beaudouin-Lafon, Robert C. Miller, Steven P. Dow. 173-182 [doi]
- The drawing assistant: automated drawing guidance and feedback from photographsEmmanuel Iarussi, Adrien Bousseau, Theophanis Tsandilas. 183-192 [doi]
- Attribit: content creation with semantic attributesSiddhartha Chaudhuri, Evangelos Kalogerakis, Stephen Giguere, Thomas A. Funkhouser. 193-202 [doi]
- dePEDd: augmented handwriting system using ferromagnetism of a ballpoint penJunichi Yamaoka, Yasuaki Kakehi. 203-210 [doi]
- Mirage: exploring interaction modalities using off-body static electric field sensingAdiyan Mujibiya, Jun Rekimoto. 211-220 [doi]
- StickEar: making everyday objects respond to soundKian Peen Yeo, Suranga Nanayakkara, Shanaka Ransiri. 221-226 [doi]
- Mime: compact, low power 3D gesture sensing for interaction with head mounted displaysAndrea Colaço, Ahmed Kirmani, Hye Soo Yang, Nan-Wei Gong, Chris Schmandt, Vivek K. Goyal. 227-236 [doi]
- uTrack: 3D input using two magnetic sensorsKe-Yu Chen, Kent Lyons, Sean White, Shwetak Patel. 237-244 [doi]
- A cuttable multi-touch sensorSimon Olberding, Nan-Wei Gong, John Tiab, Joseph A. Paradiso, Jürgen Steimle. 245-254 [doi]
- FingerPad: private and subtle interaction using fingertipsLi-Wei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, Bing-Yu Chen. 255-260 [doi]
- Pursuit calibration: making gaze calibration less tedious and more flexibleKen Pfeuffer, Mélodie Vidal, Jayson Turner, Andreas Bulling, Hans Gellersen. 261-270 [doi]
- Gaze locking: passive eye contact detection for human-object interactionBrian A. Smith, Qi Yin, Steven K. Feiner, Shree K. Nayar. 271-280 [doi]
- Open project: a lightweight framework for remote sharing of mobile applicationsMatei Negulescu, Yang Li. 281-290 [doi]
- Surround-see: enabling peripheral vision on smartphones during active useXing-Dong Yang, Khalad Hasan, Neil Bruce, Pourang Irani. 291-300 [doi]
- GIST: a gestural interface for remote nonvisual spatial perceptionVinitha Khambadkar, Eelke Folmer. 301-310 [doi]
- YouMove: enhancing movement training with an augmented reality mirrorFraser Anderson, Tovi Grossman, Justin Matejka, George W. Fitzmaurice. 311-320 [doi]
- Skillometers: reflective widgets that motivate and help users to improve performanceSylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, Tovi Grossman. 321-330 [doi]
- MenuOptimizer: interactive optimization of menu systemsGilles Bailly, Antti Oulasvirta, Timo Kötzing, Sabrina Hoppe. 331-342 [doi]
- The auckland layout editor: an improved GUI layout specification processClemens Zeidler, Christof Lutteroth, Wolfgang Stürzlinger, Gerald Weber. 343-352 [doi]
- SeeSS: seeing what i broke - visualizing change impact of cascading style sheets (css)Hsiang-Sheng Liang, Kuan-Hung Kuo, Po-Wei Lee, Yu-Chien Chan, Yu-Chin Lin, Mike Y. Chen. 353-356 [doi]
- Capturing on site laser annotations with smartphones to document construction workJörg Schweitzer, Ralf Dörner. 357-362 [doi]
- Crowd-scale interactive formal reasoning and analyticsEthan Fast, Colleen Lee, Alex Aiken, Michael S. Bernstein, Daphne Koller, Eric Smith. 363-372 [doi]
- A tongue training system for children with down syndromeMasato Miyauchi, Takashi Kimura, Takuya Nojima. 373-376 [doi]
- A mixed-initiative tool for designing level progressions in gamesEric Butler, Adam M. Smith, Yun-En Liu, Zoran Popovic. 377-386 [doi]
- BodyAvatar: creating freeform 3D avatars using first-person body gesturesYupeng Zhang, Teng Han, Zhimin Ren, Nobuyuki Umetani, Xin Tong, Yang Liu, Takaaki Shiratori, Xiang Cao. 387-396 [doi]
- ViziCal: accurate energy expenditure prediction for playing exergamesMiran Kim, Jeff Angermann, George Bebis, Eelke Folmer. 397-404 [doi]
- Imaginary reality gaming: ball games without a ballPatrick Baudisch, Henning Pohl, Stefanie Reinicke, Emilia Wittmers, Patrick Lühne, Marius Knaust, Sven Köhler, Patrick Schmidt, Christian Holz. 405-410 [doi]
- MagGetz: customizable passive tangible controllers on and around conventional mobile devicesSungjae Hwang, Myungwook Ahn, KwangYun Wohn. 411-416 [doi]
- inFORM: dynamic physical affordances and constraints through shape and object actuationSean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, Hiroshi Ishii. 417-426 [doi]
- Traxion: a tactile interaction device with virtual force sensationJun Rekimoto. 427-432 [doi]
- Human-computer interaction for hybrid carvingAmit Zoran, Roy Shilkrot, Joseph A. Paradiso. 433-440 [doi]
- PacCAM: material capture and interactive 2D packing for efficient material usage on CNC cutting machinesDaniel Saakes, Thomas Cambazard, Jun Mitani, Takeo Igarashi. 441-446 [doi]
- Sauron: embedded single-camera sensing of printed physical user interfacesValkyrie Savage, Colin Chang, Björn Hartmann. 447-456 [doi]
- PAPILLON: designing curved display surfaces with printed opticsEric Brockmeyer, Ivan Poupyrev, Scott E. Hudson. 457-462 [doi]
- The dog programming languageSalman Ahmad, Sepandar D. Kamvar. 463-472 [doi]
- Interactive record/replay for web application debuggingBrian Burg, Richard Bailey, Andrew J. Ko, Michael D. Ernst. 473-484 [doi]
- Authoring multi-stage code examples with editable code historiesShiry Ginosar, Luis Fernando De Pombo, Maneesh Agrawala, Björn Hartmann. 485-494 [doi]
- A colorful approach to text processing by exampleKuat Yessenov, Shubham Tulsiani, Aditya Krishna Menon, Robert C. Miller, Sumit Gulwani, Butler W. Lampson, Adam Kalai. 495-504 [doi]
- UltraHaptics: multi-point mid-air haptic feedback for touch surfacesTom Carter, Sue Ann Seah, Benjamin Long, Bruce Drinkwater, Sriram Subramanian. 505-514 [doi]
- Good vibrations: an evaluation of vibrotactile impedance matching for low power wearable applicationsJack Lindsay, Iris Jiang, Eric C. Larson, Richard J. Adams, Shwetak N. Patel, Blake Hannaford. 515-520 [doi]
- The skweezee system: enabling the design and the programming of squeeze interactionsKaren Vanderloock, Vero Vanden Abeele, Johan A. K. Suykens, Luc Geurts. 521-530 [doi]
- Tactile rendering of 3D features on touch surfacesSeung-Chan Kim, Ali Israr, Ivan Poupyrev. 531-538 [doi]
- SenSkin: adapting skin as a soft interfaceMasayasu Ogata, Yuta Sugiura, Yasutoshi Makino, Masahiko Inami, Michita Imai. 539-544 [doi]