Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors

Fabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona. Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors. In Andreas Butz, Brian D. Fisher, Antonio Krüger, Patrick Olivier, Shigeru Owada, editors, Smart Graphics, 7th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007, Proceedings. Volume 4569 of Lecture Notes in Computer Science, pages 85-96, Springer, 2007. [doi]

@inproceedings{ButtussiCRV07,
  title = {Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors},
  author = {Fabio Buttussi and Luca Chittaro and Roberto Ranon and Alessandro Verona},
  year = {2007},
  doi = {10.1007/978-3-540-73214-3_8},
  url = {http://dx.doi.org/10.1007/978-3-540-73214-3_8},
  researchr = {https://researchr.org/publication/ButtussiCRV07},
  cites = {0},
  citedby = {0},
  pages = {85-96},
  booktitle = {Smart Graphics, 7th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007, Proceedings},
  editor = {Andreas Butz and Brian D. Fisher and Antonio Krüger and Patrick Olivier and Shigeru Owada},
  volume = {4569},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-73213-6},
}