Abstract is missing.
- A Sketch-Based Interface for Modeling Myocardial Fiber OrientationKenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa. 1-9 [doi]
- NPR Lenses: Interactive Tools for Non-Photorealistic Line DrawingsPetra Neumann, Tobias Isenberg, M. Sheelagh T. Carpendale. 10-22 [doi]
- A Sketch-and-Spray Interface for Modeling TreesNordin Zakaria, Siti Rokhmah Mohd Shukri. 23-35 [doi]
- Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and AnimationChen Mao, Sheng Feng Qin, David Wright. 36-48 [doi]
- A Novel Human Computer Interaction Paradigm for Volume Visualization in Projection-Based Virtual EnvironmentsChangming He, Andrew Lewis, Jun Jo. 49-60 [doi]
- Intelligent Third-Person Control of 3D Avatar MotionChun-Chieh Chen, Tsai-Yen Li. 61-72 [doi]
- Highly Realistic 3D Presentation Agents with Visual Attention CapabilityArjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen, Mitsuru Ishizuka. 73-84 [doi]
- Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological SensorsFabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona. 85-96 [doi]
- Correlating Text and Images: Concept and EvaluationTimo Götzelmann, Pere-Pau Vázquez, Knut Hartmann, Andreas Nürnberger, Thomas Strothotte. 97-109 [doi]
- Lighting-by-Example with WaveletsHai Nam Ha, Patrick Olivier. 110-123 [doi]
- Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual ConstructionPeter Biermann, Christian Fröhlich, Marc Erich Latoschik, Ipke Wachsmuth. 124-134 [doi]
- Artistic 3D Object Creation Using Artificial Life ParadigmsIver Bailly-Salins, Hervé Luga. 135-145 [doi]
- Data-Embeddable Texture SynthesisHirofumi Otori, Shigeru Kuriyama. 146-157 [doi]
- Tile-Based Modeling and RenderingMaki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu. 158-163 [doi]
- Visualization of Uncertainty and ReasoningTorre Zuk, M. Sheelagh T. Carpendale. 164-177 [doi]
- DIVA: An Automatic Music Arrangement Technique Based on Impression of ImagesKisa Ohyama, Takayuki Itoh. 178-181 [doi]
- Multi-modal Interface for Fluid Dynamics Simulations Using 3-D Localized SoundRobyn Taylor, Maryia Kazakevich, Pierre Boulanger, Manuel Garcia, Walter F. Bischof. 182-187 [doi]
- Focus+Context Resolution Adaption for Autostereoscopic DisplaysTimo Ropinski, Frank Steinicke, Gerd Bruder, Klaus Hinrichs. 188-193 [doi]
- Feature Extraction from the Mesh Model with Some NoiseZhong Li, Lizhuang Ma, Zuoyong Zheng, Wuzheng Tan. 194-199 [doi]
- Effects of Space Design Visualization on Users Subjective StatesShigeyoshi Iizuka, Yusuke Goto. 200-203 [doi]
- Multi-view Sketch-Based FreeForm ModelingFlorian Levet, Xavier Granier, Christophe Schlick. 204-209 [doi]
- Jigsaw Texture SynthesisMinh Tran, Amitava Datta. 210-215 [doi]
- Synthesis of Dancing Character Motion from Beatboxing SoundsKyung-Kyu Kang, DongHo Kim. 216-219 [doi]
- Sketch-Based Virtual Human Modelling and AnimationChen Mao, Sheng Feng Qin, David Wright. 220-223 [doi]
- Perceptually Adaptive Rendering of Immersive Virtual EnvironmentsKimberly Weaver, Derrick Parkhurst. 224-229 [doi]
- Customized Slider Bars for Adjusting Multi-dimension Parameter SetsShigeru Owada, Makoto Okabe, Takeo Igarashi, Frank Nielsen, Norimichi Tsumura. 230-232 [doi]
- Magical TileMaki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu. 233-234 [doi]
- Invisible Shape: Subjective SurfaceJun Fujiki, Taketoshi Ushiama, Kiyoshi Tomimatsu. 235-236 [doi]