A Q-Learning approach to developing an automated neural computer player for the board game of CLUE:::®:::

Chenghui Cai, Silvia Ferrari. A Q-Learning approach to developing an automated neural computer player for the board game of CLUE:::®:::. In Proceedings of the International Joint Conference on Neural Networks, IJCNN 2008, part of the IEEE World Congress on Computational Intelligence, WCCI 2008, Hong Kong, China, June 1-6, 2008. pages 2346-2352, IEEE, 2008. [doi]

Abstract

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