A publish/subscribe network engine testbed for multiplayer games

César Cañas, Kaiwen Zhang, Bettina Kemme, Jörg Kienzle, Hans-Arno Jacobsen. A publish/subscribe network engine testbed for multiplayer games. In Romain Rouvoy, editor, Proceedings of the Middleware '14 Posters & Demos Session, Bordeaux, France, December 8-12, 2014. pages 19-20, ACM, 2014. [doi]

Abstract

Abstract is missing.