Thanh-Tung Cao, Ashwin Nanjappa, Mingcen Gao, Tiow Seng Tan. A GPU accelerated algorithm for 3D Delaunay triangulation. In John Keyser, Pedro Sander, editors, Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014. pages 47-54, ACM, 2014. [doi]
@inproceedings{CaoNGT14, title = {A GPU accelerated algorithm for 3D Delaunay triangulation}, author = {Thanh-Tung Cao and Ashwin Nanjappa and Mingcen Gao and Tiow Seng Tan}, year = {2014}, doi = {10.1145/2556700.2556710}, url = {http://doi.acm.org/10.1145/2556700.2556710}, researchr = {https://researchr.org/publication/CaoNGT14}, cites = {0}, citedby = {0}, pages = {47-54}, booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014}, editor = {John Keyser and Pedro Sander}, publisher = {ACM}, isbn = {978-1-4503-2717-6}, }