A GPU accelerated algorithm for 3D Delaunay triangulation

Thanh-Tung Cao, Ashwin Nanjappa, Mingcen Gao, Tiow Seng Tan. A GPU accelerated algorithm for 3D Delaunay triangulation. In John Keyser, Pedro Sander, editors, Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014. pages 47-54, ACM, 2014. [doi]

Abstract

Abstract is missing.